@NeverSinkDev That's how life should be lived, especially for competent professionals like you. I admire your work, as well as that of other developers who have created incredible tools over the years for PoE1 and now PoE2.
I can only wish you much success on this new journey.
Tavern Talk is live now!
Tune into https://t.co/GNy7vV35Pq to catch Game Directors Jonathan Rogers and Mark Roberts discuss Path of Exile 2: Return of the Ancients.
Most build pages show popularity.
Path of Codex analyzes:
• Oracle Scores
• sustain
• survivability
• progression
• build identity
Not just what players use — but why builds actually work.
Article: https://t.co/Ot32CE7Yo9
📢 The Path of Exile 2: Return of the Ancients patch notes are here! 🔥🔥🔥🔥🔥
Get ready to dive into massive endgame changes, new Ascendancy classes, powerful crafting updates, and much more: https://t.co/eBZLFlEhlK
Ascendancy changes like these often affect far more than raw DPS.
Gem quality scaling and new Chronomancer notables can reshape build identity, optimization paths, sustain layers, and progression priorities.
Exactly the kind of contextual analysis Path of Codex is built for.
Ascendancy balance changes are coming to Return of the Ancients.
⏱️ Chronomancer gains new notables
💎 Gemling Legionnaire now receives additional effects from Skill Gem quality.
Check out the changes in the video below!
Most build analysis tools are passive.
Season 0.5 introduces the Notification Center — a structured inbox for Oracle insights, progression milestones, sustain warnings, and build alerts.
Not more notifications. Better signals.
Read article: https://t.co/kdfSnz9mMM
Passive Trees in PoE2 don’t need more data.
They need interpretation.
A 150-node list doesn’t explain a build.
It just overwhelms you.
We built “Build Identity” in Path of Codex:
→ Tags
→ Core mechanics
→ Trade-offs
→ Scaling layers
Read Article: https://t.co/OJbCEVJm54
A build is not just what it is now.
It is what it has been becoming.
We just published a deeper breakdown of Timeline and how Path of Codex tracks:
📈 Oracle evolution
⚔️ milestone upgrades
🧠 progression direction
🔔 meaningful build changes
https://t.co/sXC3YaKNZl
@DarthMicroT Don't even get me started, that was my favorite time of year. It was a huge undertaking to record my favorite songs, starting and finishing the recording before the radio announcer.
The amount of community content around PoE2 0.5 is honestly insane.
Still Sane Podcast alone already has:
GhazzyTV
BalorMage
NeverSink
Darth Micro
Crimsoncasts
and many more scheduled around Return of the Ancients.
Huge respect to @TriTalkative and everyone involved 👏
The Path of Exile 2 dialogue is only just beginning for the massive Patch 0.5.
I gathered a bunch of creators, new faces and returning ones, to stall, analyze, and discuss PoE 2 both before and after release.
Here's the current schedule for Return of the Ancients. It is huge.
A build can gain +300% DPS and still become worse overall.
We just published a deeper breakdown of Build Compare and how the Oracle analyzes:
⚔️ migration risks
🛡️ survivability trade-offs
🧠 progression impact
https://t.co/K0baWZBnMN
A lot of PoE2 builds don’t fail immediately.
They fail later — when progression mistakes become expensive to fix.
New article covering Oracle Journal & Verdict:
⚔️ Simple & Pro modes
📈 progression tracking
🧠 contextual analysis
https://t.co/eRhYO4AjM2
@NeverSinkDev I view rare items as build modifiers that unlock exceptional potential, though they're costly. They can truly transform a character; I first felt this magic discovering Choir of the Storm in patch 0.3. It was an incredible experience.
A lot of PoE2 builds don’t fail immediately.
They fail later — when progression mistakes become expensive to fix.
Tomorrow we’re publishing a deeper breakdown of Oracle Journal & Verdict and how the system tries to explain builds contextually instead of only showing numbers.