@EchoRivals But the first and second movie is peak, i dont know if any of the actors are unknown or did anything wrong tho maybe im just confusing something rn
Monty Oum taught us that our greatest strength is the family we choose. Happy Birthday to the one who brought us all together and taught us to Keep Moving Forward, always. ❤️🌹
@Gazungamer I am a big advocate for playing in release ordee, tho i have to say y0 is a strange case since yakuza kiwami wants you to know the shit that happens in 0 because its a remake of the first game with the things happening in 0 integrated
@Gazungamer I hate when people do that. Prequels assume you have a level of familiarity, with the original work. You'll miss out on the importance of what's revealed and spoil the original story, it's one of the worst ways to get into a franchise.
@tomlinsoncooper Saw it for the first time yesterday because of the weird release schedule in germany, it was amazing in every possible, tho i have to say i wish you spend abit more time building out some of the characters, but thats nitpicking on the highest level, such an amazing movie
@djosfilms Both are horror movies, both rely on psychological horror and uncanny cinematography, both critizice part of humanity, both are made by youtubers, both are a major change of the genre, both are indie films, and both movies are cause of the greed of the main character
@_SlimeDave Ehh nah. I went from console to pc during 2019 but went back to mainly console in 2024. Playing these massive games on a giant tv without any troubleshooting or hastles is amazing and so much more convenient, plus the used games market. Tho i still prefer pc for online games
I dont trust people who only like critically acclaimed movies/music/whatever else. You're telling me you've never enjoyed anything that didnt get a perfect score on some site.
@retrollel2@Aletzelente If you actually enjoy gaming and want to play good and interesting games the age of a game wont bother you and will only appreciate the art in making video games even more with how the worked around the limitations of the console/time