everyone keeps posting "claude code + higgsfield just killed the $35,000 web agency."
we run one of those agencies. so we built our new site with the killer stack: GPT Image 2 stills, seedance 2 films, fable 5 in claude code. no figma.
this is pear π
thank you! the trick is that the page never actually scrolls, it's one pinned canvas, and your scroll position maps to a frame number in the film. an easing function chases the target every frame, so a flick glides through footage instead of jumping. the speed feels linked because we keep a pacing table: every chapter gets roughly the same pixels of scroll per frame of film, without that, some sections would fly and others would crawl.
and yes, layers: a WebGL canvas plays the films underneath, the type and rules live in the DOM on top, and the divider you noticed is drawn on its own canvas that samples the film's sky each frame, so the figures pass in front of the lines. glad you looked that closely.
everyone keeps posting "claude code + higgsfield just killed the $35,000 web agency."
we run one of those agencies. so we built our new site with the killer stack: GPT Image 2 stills, seedance 2 films, fable 5 in claude code. no figma.
this is pear π
@crytonbuton we run an agency that charges for exactly this kind of build, and our own new site is claude code + higgsfield end to end. the stack is real. the taste is still the hard part.