A nation heals when it finds the courage to acknowledge its wounds. The decision by H.E. President Ruto to compensate victims of gross human rights violations is a historic first step towards justice, national healing, and reconciliation. We must never tire in our pursuit of dignity for every Kenyan.
@DeItaone Don’t get why they can’t just rename these products they throw away like what happened to the iPhone 9, what happened to iOS 19-25, my OCD 😖😖
Codex usage at OpenAI gives us a preview of what agentic work may look like in the future.
In a new paper, the OpenAI Economic Research team looks at the broader shift from chat to delegation: people using agents not just to get answers, but to hand off longer, more complex work.
https://t.co/CQzNwpEevY
JAŸ-Z
JAŸ-Z IN 8
(DOCUMENTARY)
THIS FALL 🚨
▫️JAŸ-Z will sit down with Rick Rubin for an 8-part documentary series where Rubin will dig into JAŸ-Z's music, lyrics, life and creative process throughout his career
Obama on Trump:
If this whoever you were talking about was in front of me — which has happened a couple times — he don't talk like that because he knows better.
Source: ALL THE SMOKE
A PlayStation engineer named Mark Cerny built a chip whose only job is unpacking compressed game files, and it does the work of nine full processor cores at once. That single chip is the reason GTA VI can drop you into Vice City with almost no wait.
The problem it fixes is old. The PS4 used a spinning hard drive that read about 100 megabytes a second. Loading one gigabyte of game world could take 20 seconds, which is why open-world games hid the wait behind elevator rides and slow doors. When Cerny ran the same fast-travel jump in Spider-Man, the PS4 took 15 seconds. The PS5 did it in 0.8 seconds, about 19 times faster.
The number everyone quotes is the storage speed. The PS5 reads raw data at 5.5 gigabytes a second, more than twice as fast as the Xbox Series X. But raw speed was never the hard part. Modern games ship everything squeezed down to save space, so the console has to open that data back up to full size before the game can use it. On a normal computer that unpacking would eat most of the processor. So Cerny gave the PS5 its own unpacking chip running a method called Kraken, and it matches what a CPU would need nine of its cores to do. Once the data is opened back up, the console moves it at 8 to 9 gigabytes a second, and on files that squeeze down well it can briefly hit 22.
The rest of the design exists to stop that flood from breaking everything after it. One chip acts like a traffic director and decides where each piece of data lands in memory. Two more small processors handle the file requests and keep track of the memory. Data comes in so fast that the graphics chip would normally trip over old leftover data sitting in its memory, so Sony added cleanup tools that wipe only the exact spots being replaced and leave the rest alone.
All of it is invisible to the player. A developer just asks for the next stretch of city and it shows up. That is why GTA VI launches November 19, 2026, on PS5 and Xbox Series X only, with nothing for older machines. The game expects a level of storage speed that a hard drive cannot give it, and the loading screen you grew up staring at quietly goes away.
A new report reveals that China quietly negotiated debt relief for Kenya, as part of a deal to convert its US dollar-denominated debt into renminbi:
"Kenya's largest source of debt relief did not come from the currency conversion and benchmark rate change alone. Instead, we find that Kenya's savings were driven primarily by traditional sovereign debt restructuring tools—removing interest rate margins, adding new grace periods, and extending maturities".
Now Ethiopia,
Mozambique, Zambia, Pakistan, and Indonesia are considering doing the same.