Michelle's proof of concept is out!
I'll share more details on how we achieved the look by combining CelShading, Hatching lines, Weighted Outlines, Painted (and Procedural) Stylized Normals and Motion Smearing.
Check the thread for the result and breakdown🧵
#unrealengine#ue5 #stylizedart #realtime #3dcg #shaders #techart #technicalart #niagaravfx #realtimeVFX
Michelle's proof of concept is out!
I'll share more details on how we achieved the look by combining CelShading, Hatching lines, Weighted Outlines, Painted (and Procedural) Stylized Normals and Motion Smearing.
Check the thread for the result and breakdown🧵
#unrealengine#ue5 #stylizedart #realtime #3dcg #shaders #techart #technicalart #niagaravfx #realtimeVFX
🦑[WIP] [Niagara] [Tentacles]
Okay, it's GG 🤯
Grid3D collision works perfectly with Multiple Tentacles (duh)
That's just insane💀 Power of GPU
#ue5#GPU#Niagara#Tentacles
We’re absolutely blown away. Dead as Disco just hit ✨100,000 wishlists✨ on Steam and it’s all thanks to YOU, our incredible community.
Your support, hype, and love mean the world to us.
Let’s keep the party going and the disco burning bright. 🕺
#DeadAsDisco#IndieGame
@SamNChiet Hey! Yes, I’m bulging up the UVs when sampling the render texture so that the black motion lines gets some offset in the center of the screen.
Of course! There are certainly other ways to achieve a similar effect, what has been your approach?
Changing job been far from ideal to keep side project ongoing.
Managed to find some time this week to redo texture with a more brush hand painted feel aswell as normal adjustments.
Will travel now good time for iPad smaller project before finishing this early next year
I've always loved how Spider-Verse brought comic art to life on screen. It inspired me to take on the challenge of replicating that style in UE
My favorite effect is how movement is often conveyed as strokes and smearing instead of motion-blur
#UnrealEngine#TechArt#StylizedArt
Hello! I'm an animator and I animated this. You may have seen this before, a shorter version that was only the middle part of the full animation.
Here's the full version of Michelle
https://t.co/hlmwxT2Fdw
#animation#UnrealEngine