@CL207 mmorpgs have been a niche segment for awhile now
kids today are wired to seek out quick dopamine and the genre has failed to adapt so far
roblox is to kids of today what mmos were to us
@sje3022@KieranWarwick onchain economies are fundamentally different. this often includes a range of DeFi/GameFi loops which 'normal' gamers have no interest in
and if the goal isn't to leverage the composability of blockchains, why even bother having game assets onchain?
@mattytay love this take
crypto as a mission-driven internet subculture is here to stay. I'd even argue it extends beyond the class of cypherpunks in how it's assumed the shape of an mmorpg
> BGT was always perceived as free lunch for protocols & as a farming token for users, might as well have named it otherwise
> what was in the best interest to scale PoL was often not the case for Berachain L1
for instance, FDN refused to partner with revenue generating protocols on other chains which imo was the lowest hanging fruit
i.e team up with interop provider to stream incentives in from any protocol on any chain into PoL - bringing in net new users holding $BGT and transacting on L1
> instead we see tons of useless vaults which neither scale incentives meaningfully nor bring in net new users/liq to bera - ending up cannibalizing the ecosystem and damaging the premium
> PoL v2 kills the premium, renders several business models of existing builders obsolete (I was initially bullish v2)
> branding is a hit or miss, mostly the latter when the chart is down
some of these easier said in hindsight, whereas some were actively voiced by the community
still hopeful we see a revenge arc ๐ค๐ผ