@chetfaliszek Looked at notion 3 years ago, stuck with confluence/jira/miro. Notion missing integrations and jira being better for bugs in addition to tasks made it pretty clear. I'm sure Notion has improved since then though
@maxnichols@RealChrisSiegel Someone did! Not sure how well it's maintained but I saw this a while ago and was just able to find the link again: https://t.co/0niSxiGPzf
Another excellent weekend of @BostonFIG talks! Thank you to all of the speakers and organizers who lent their time and expertise once again and to the always wonderful folks of #bostongamedev
Drake Hollow is available now on the Xbox One!
Team up with friends to build and defend villages of vegetable folk from deadly feral beasts in the blighted world of The Hollow.
https://t.co/THsYacB0J4
#drakehollow pls RT and share! 🤗
The Noobs have landed! We've just announced a second game in development, an exciting technology partnership with Disruptor Beam, and a fundraising round aimed at bringing the Noobs to life.
Zelgor is once again raising money on Netcapital! If you missed out the first time or are kicking yourself for not investing more, now is your chance. Click https://t.co/jkd52zidII and for as little as 50 cents you can own a piece of our utterly ridiculous space invaders!
@SpiralChris I've mostly heard it used as a synonym to Prerendered Cutscenes as opposed to scripted cutscenes where the characters are probably just performing game animation loops. Somewhat arbitrary nowadays, but it probably originated when scripted meant speech bubbles and short idle loops