Here's my new little project. It goes by the name "Boo" and is a Mac Terminal app powered by #ghostty. It has a file explorer, plugin system, themes etc. It's all still very experimental
@gregisenberg As far as i know claude is not using your AGENTS.md https://t.co/7ymjaz8a3R you can instead create ./.claude/CLAUDE.md and reference your AGENTS.md like this @../AGENTS.md
🦀 Built ironmark - possibly the fastest markdown → HTML/AST parser in Rust. Fully commonmark spec compliant. Ships as a WASM binary for browser & Node, or use the native Rust crate.
Try it live → https://t.co/1n22IxwK9O
#rustlang#wasm#webdev
Created a tiny @tailwindcss linter CLI that uses tailwind intellisense package to check and fix files. In most cases you can simply run:
npx tailwind-lint —auto (—fix)
https://t.co/2IM6SdJe7q
@forloopcodes Nice! I used https://t.co/y4uHvP6EeZ for this until it stopped working. There is also https://t.co/i2LpVwmSQm, but I've since switched to the fantastic @zeddotdev anyway and don't miss vscode at all 😅
@Craig_Higgins@krikzz@DefaultDNB You're right. They really should have handled that better behind the scenes, and they simply couldn't afford to announce another delay. Let's hope for improvement with the next A3D updates.
@Craig_Higgins@krikzz@DefaultDNB I agree, of course, that Analogue should have sent you a 3D earlier. I'm also grateful that you fixed it so quickly! 😌3/2 😅
@Craig_Higgins@krikzz@DefaultDNB Nintendo sues anything and everything that has to do with ROMs, etc. Yuzu, for example. I think they're just waiting for companies like Analogue or Moderetro to make a mistake.
I didn't mean to imply that Analogue is deliberately excluding flashcards. 1/2
@Craig_Higgins@DefaultDNB@krikzz Why should Analogue fix errors made by other developers? Furthermore, Analogue would likely be putting itself at legal risk if it officially supported flash cards, ROMs, etc. They already sent krikzz an A3D for free, which they didn't have to do.