To celebrate one year of launching into Early Access on Steam, I've released a big update for MADHOUSE today!
It's official spooky season and you can play this build live on Steam right now!
@GamingAlexandri It's the thought that counts! My mom bought me a game called Flying Dragon: The Secret Scroll because she knew I liked Dragon Warrior. It wasn't even an RPG, but it was somewhat interesting in retrospect.
I think the bigger fish to fry in games right now is actually the fact that modern gamers have little to no appreciation for classical game design in video games. It's trendslop this, friendslop that. Need a distinction for those who actually appreciate games as art, not trends.
@ColdBloodShill I think a lot of us older gamers are feeling this, which is why the game I'm making now adheres to that kind of design philosophy. The classic games all did it and they are still loved to this day, now even more so since time and energy are limited resources.
Why do some of my replies and posts get bookmarked when I'm not sharing anything important? Who is doing that and why? Feels like you're being tracked or something, lol
I still think about the time an ex screamed "YOU WERE DINOSAURS!" at a group of birds the moment we left our apartment. If that wasn't cringy enough, the fact she said it in past tense is the real kicker.
@adammack241 It's honestly a 10/10 for me, what Zelda 2 should have been like. No shade on Zelda 2, it's a good game in its own right, but this took Zelda 1-like mechanics and play and evolved it into something so much deeper.
@ArcadeOutpost Yeah, that's a really sick one! I think I actually bought a copy of this game but haven't gotten around to playing it yet. Kinda reminds me of Goonies 2 from what I saw, and the horror theme is great.
I instantly spotted the poster in a Nintendo game counselor's booth in the 1989 film The Wizard, and I'm pretty sure I might have even had that poster at one point.
@KupoGames Doesn't help when you have a loud group of people who have never created any cool shit of their own policing how people are allowed to be creating cool shit, as if creatives needed anymore stress than the monumental amount of shit they already deal with.
@MaxImpactGames Yeah, it's definitely a scarlet letter and indies have enough on their plate without having to worry about getting canceled for using an LLM for help with a coding problem. Why impose unnecessary moral restrictions on developers that are already overburdened?
It's kind of disappointing how much people lack nuance when it comes to discussing AI. Discourse is too black and white. If an indie developer that knows how to code uses it to fix a bug, how is that any different from using Google at this point? Where do we draw the line?