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We're back with our latest edition of "Proof of AI Journals," by Proof of AI Lab.
In this Journal, our researcher Kevin Ros dives into how 2025 is the year of agentic AI, and Model Context Protocol (MCP) is quickly becoming the standard for connecting agents to tools like Slack, Uber, and Notion.
But there's a huge problem: authentication.
Each agent needs to authenticate with each tool individually.
If you're running 10 agents across 20 tools, that's 200 separate OAuth flows.
This leads to the M × N auth problem:
🔁 Redundant flows
🔓 Massive attack surface
🧱 No granular control over time, task, or scope
At Kite AI, we’re building a cryptographically secure transaction layer that solves this.
Agentic systems won’t scale until auth is reimagined, and we’re building that future. 🪁
Enabling success for awesome games is what @Beamable was built for.
Now YOU have the chance to own what that success is built on!
Don't take our word for it. Just ask our trusted partners like @PlayWildcard 🤝
Season 3 is winding down, but we’re just getting started…
Stay tuned for MASSIVE news in July, with Season 4 introducing:
→ BIGGER games
→ BIGGER stakes
→ BIGGER rewards
Absolutely thrilled with the results we’ve been able to achieve with the @warped_games team.
Super deserving crew. Huge thanks to the community for showing out.
Join @jradoff tomorrow at 12:45pm ET as we chat with the delightful creators of Grumpy Gaffer, @RC_Games_Studio, and dig into what made them choose Beamable to build their grumpy gem.
We know for a fact the Beamable Network can power your backend.
What we didn’t initially realize is we also have a powerful user acquisition tool as well: our loyal community.
Partnering with us means more eyes on your game. @GatesofPyre is a prime example.
Got some absolutely STACKED guests lined up for streams this week 👇
Tuesday 24th: Partnered AI Livestream w/ @mike_mrkite from @youmio_ai. (There will be a special announcement, so DEFINITELY tune into this one)
Wednesday 25th: Web3 Game Dev Chat w/ @sagelygreen from @wanderers
Thursday 26th: Game Dev Stream w/ @RC_Games_Studio
Friday 27th: Talking Decentralized Tech w/ @chiefbuidl from @spaceandtime
Hey, thought you might want to know that there are Grumpy Gaffer quests waiting for you to complete them.
That leaderboard ain’t gonna climb itself. Just sayin’.
So what is Grumpy Gaffer?
This is a dynamic strategy game where your mission is to protect the peace of Mr. Gaffer’s home.
Test your wits and reflexes as you face intense waves of enemies, and compete in thrilling mini-games against other players.
Thank you, @RC_Games_Studio, for this gem.
Your economy is decentralized, but your login server is hosted on AWS?
Let’s talk about the real missing piece in Web3 gaming: The backend.
Web3 gaming has spent years building tokenomics, asset ownership, and open economies.
But the games themselves?
Still running on fragile, centralized infrastructure.
A single point of failure, on launch day.
You wouldn’t build a DeFi protocol and host the contracts on someone else's private server.
But that's exactly what happens in games.
Auth, matchmaking, inventory, social systems… one outage and you’re offline.
The Beamable Network provides the building blocks to decentralize your backend for Live Service games.
✅ Trustless compute across a distributed node network
✅ Composable modules for core game services
✅ Ownership for the developers who run it
A backend that can’t rug your game, rate-limit your growth, or charge rent forever.
Most games are Live Services now.
Backend isn’t a nice-to-have. It IS the game.
The Beamable Network makes it resilient, trustless, and dev-owned.
Because decentralizing the economy is half the story.
It’s time to decentralize the stack.
DePIN isn't the next big thing.
It's the only thing left when trust collapses.
Here's why DePIN is exploding, and what most people still don't understand 🧵
Web3 gaming talks a lot about ownership.
But here’s the truth:
If your backend isn’t decentralized, your game isn’t truly yours.
The Beamable Network makes LiveOps trustless, so you can build games that never die.
65% of studios buy backend tools.
35% still build in-house.
But the lesson is clear:
Infra isn’t just a dev tool. It’s a launch risk.
The question is, why risk it?
Beamable Network gives Live Service games the backend they need without gambling the roadmap.
Busy week of Beamable events 💪
Find @jradoff talking all things web3 gaming and DePIN here 👇
Tuesday: X Space - What Gamers Actually Want (link in comments)
Wednesday: Web3 Game Development w/ @RealEmber from @MoonboiStudios
Thursday: Game Development Stream
Friday: Decentralized Tech Chat w/ @PauluzRFRM from @ReformDAO
Playing Grumpy Gaffer makes us happy gamers.
And its creator is this week’s game partner — @RC_Games_Studio!
Proud to have this indie team on board using Beamable as its backend gaffer tape (see what we did there?)
Join us this week in some great, grumpy fun 😠
New look. Same vision.
As the Beamable Network grows, it has taken on an identity of its own.
This update is a reflection of that.
Here’s to leading the game development revolution to a decentralized future. ✊