@mjb8086 I’m afraid it’s gone because we couldn’t afford to constantly update it in order for it to stay compatible with Apple���s constantly changing requirements.
Even though #RecordStoreDay has been pushed back, we will still be opening preorders for the official Plok vinyl soundtrack on April 18! May save the next release for actual record store day since it's my birthday June 20!
Big news music fans! There's a cassette release of the SNES Plok! Soundtrack in the US, out now. Our friends at @canvasxcreative have released it, and the first limited edition of red cassettes are selling fast.
https://t.co/siPaeGySIs
@santo_98_rocks Which game, Wizards and Warriors? We only did 2 and 3, and it wasn't our IP, it was owned by Rare, so we weren't able to make sequels or anything once we weren't working with Rare any more.
A very special one-off episode of the Plok comic today. Everyone has taken a break from their Odyssey to see what Plok's been building in his shed. https://t.co/lRoGWEZDhG
@MthisG Nope. The 8 dungeons were the one part of the design that made it to the finished game completely intact. The parts that were cut were villages and NPCs in the overworld section.
@chinnyhill10@mattl I started on £5,500 in 1986, but I was only an artist. Think John was on £6,500 by that time. A grand a month was possible in 1989, but would have been top end as a salary I think.
Added proper colour support to my ZX Spectrum scroller. Colour makes the graphics a bit more efficient as the same bitmap can be reused in different colours with no memory overhead.
A new Plok episode is out with some incredible artwork by @stepickford
If you like it (or us!) why not support us on Patreon? Whatever you pledge it's per strip not weekly/monthly so it's proper value for money.
https://t.co/XnruS2hF1f