Inspired by Vagrant Story's Snowfly Forest, here's my first attempt at creating a low-poly tree model in PSX/Sega Saturn style!
Thinking about releasing this model in a near future.
Follow if you're interested! 👀
#PSX#Blender#b3d#GameDev
@sanggarrrr@Arnie_Pratama Setabil katanya 🥹
Ya bener ndak kayak krismon 98 yg lonjakannya mak lheettt! Ekonomi kolaps
Tapi kan kenaikan segini tetep bikin apa2 jadi mahal dalam waktu singkat ya 😭 Mau dibilang krismon atau bukan nyatanya tetep aja naik 😭
SGDK (Mega Drive) Game Ports to Other Platforms?
I'm doing some brief testing to create a nearly fully functional SGDK wrapper for Raylib. I say nearly fully functional because there may still be some points that require changes.
This opens up a range of possibilities to accelerate the porting of any Mega Drive project (that uses SGDK) to other platforms and, mainly, to include graphical and sound improvements.
Possible platforms:
- PC (Windows, Linux, MacOS)
- Android
- Raspberry Pi
- PS Vita
- Dreamcast
- Playstation 2
- Nintendo 64
- Gamecube
There are other platforms where Raylib has been ported, but it's not certain that the porting will be direct, as these are projects that haven't been updated in a while, and my code is based on the latest version.
I'm not in a hurry with this extra development, but in any case, I'll say upfront that as soon as it reaches a certain level of maturity, the source code will be open source.
Apakah yg kena dampak rupiah melemah terhadap dollar hanya yang jalan2 ke luar negeri?
Kayanya ini kudu diluruskan dulu yo.
Karena pengusaha2 juga kena dampak.
Otomatis kalo pengusaha kena dampak, mreka akan naikin harga jual di lapangan secara perlahan.
Yang kena? Yg beli.
Toei Games announces first three published titles for Steam:
-KILLA by Black Tangerine, 2026 https://t.co/mpgh3YuGmk
-HINO by UnGloomStudio, TBD https://t.co/4Ur8qNrmtV
-DEBUG NEPHEMEE by Nephemee Studio, TBD https://t.co/sqh4h3dHRM
https://t.co/X1Imvws30C
noclip is such a fantastic resource, it is really helping me understand how to use vertex colors to make a level pop without any real time lighting. if anyone has any tips, let me know! environmental design scares the hell outta me
I present openDoJa; a project I’ve been working on. It's not an emulator, but a full reimplementation of DoCoMo’s DoJa SDK in modern Java.
i-αpplis run natively on desktop from original JARs, with support for all DoJa versions; from 1.0 up to 5.1.
https://t.co/6qw9ajUUZZ