Helping creators use AI + tools to build and sell digital products | Free threads, prompts & workflows — everything I share, I've tested on myself first
Got a hobby that eats up all your free time?
Cooking, fitness, photography, whatever it is.
With AI, you can turn it into a digital product people actually pay for. You don't need to be a marketing guru or a "good writer."
Here's exactly how 👇
Same boat until I stopped treating it like a fixed ladder and started treating it like a cost dial instead. The naming is genuinely inconsistent across providers right now, but the practical breakdown that's worked for me:
Low/minimal — anything you'd eyeball-check in 5 seconds anyway. Copy tweaks, simple lookups, boilerplate.
Medium — your actual default. Most build work (drafting, first-pass code, structuring a page) lives here.
High — decisions that are expensive to get wrong: architecture calls, debugging something weird, planning before you build.
XHigh/Max — rare. Save it for the stuff that's already failed at lower effort, or genuinely high-stakes (security, big migrations).
The thing that actually changed my behavior: reasoning tokens count toward output billing, so a high-effort request can generate meaningfully more tokens than the same prompt at low effort — it's not a free "better" button. I used to default to high on everything and mostly just paid more for the same result. BSWEN
For product work specifically, I've started matching effort to "what does it cost me if this is wrong" rather than "how important does this feel" — planning/scoping gets bumped up, everything downstream of a decision I've already made stays at medium.
@KomalWCode Agreed, and the real split isn't "uses AI" vs "doesn't." It's people who can turn AI output into something someone else actually wants to use. I've noticed the bottleneck was never generating ideas, it's judgment: knowing what to keep, cut, and ship.
Distribution and taste.
Once intelligence is free, the bottleneck moves to knowing what's worth building and who already trusts you enough to try it.
I build digital products with AI daily, and the gap I keep seeing isn't skill, it's that most people stop at the idea. AGI collapses build time to near zero, but shipping still requires someone willing to commit to a specific bet and put it in front of real users.
So the winners won't be the ones with the smartest model. They'll be the ones who've already shipped 20 things, know what rejection feels like, and can spot a real problem faster than everyone else still "exploring use cases."
Intelligence gets commoditized. Judgment and reps don't.
I'd push back on the framing a little, founder vs. PM was never really about who typed the code.
A founder is the one who decides what problem is worth solving, what the product should refuse to do, and where the 1% Claude didn't build actually needs to live. That's taste, judgment, and risk, none of which the model supplies on its own. It'll happily build the wrong thing with the same fluency as the right thing if you don't have a strong point of view.
Where I'd actually get worried is if someone can't explain why a decision was made, only that "the AI suggested it." That's the real tell, not the percentage of code you personally wrote, but whether you still own the reasoning behind the product.
So I'd reframe the question: it's less "founder or PM" and more "are you the one setting direction, or just approving outputs?" The tools change what a solo builder can ship. They don't change who's accountable for whether it should exist.
@ItsAlexhere0 Less a new technology, more a new bottleneck: once everyone has access to the same intelligence, the edge shifts to taste, speed, and distribution. Building good digital products becomes less about "using AI" and more about knowing what's worth building.
Hey Paul,
I'm tired of hearing the same recycled line — "find the problem and solve it." Sure, but the problem for who?
A writer doesn't want AI writing his books. A painter doesn't want AI creating his art. A speaker doesn't want AI replacing his voice. So what's the point of all this talk?
Here's the thing: that same writer will write a book that sells thousands of copies — but building a marketing plan? Pure boredom, not his world at all. That same painter will create a piece that brings people to tears just by looking at it — but launching an online exhibition? He wouldn't even know where to start. That same speaker will build the most-listened-to podcast in America — no, in the world — but turning that content into readable articles? Not something he knows how to solve.
These aren't problems for everyone. They're problems for the people who actually have these kinds of goals.
So actually this morning I was talking to a friend of mine about this exact thing. He kept going on about how much he loves tweaking and perfecting his photos in Photoshop, and at some point I just asked him if he was a sadist, crazy, or something along those lines...
These days you just upload a photo to some site, type a couple of lines, and the AI turns your crappy picture into something you could hang in the Louvre. It's kind of like trying to send someone a fax and expecting a reply...
Felt this hard building with AI tools. First month in any AI/dev community, I couldn't follow half the conversations — model architectures, prompt patterns, deployment stuff that felt like a different language.
The discomfort was the signal, not a problem to fix. Every time I shipped something slightly above my skill level, the "I don't belong here" feeling shrank a little.
Now I actively look for that feeling before starting a new product. If a build feels comfortable, I'm probably not learning anything from it.
Right, and the scary part is AI doesn't just remove the excuse of not knowing. It removes the time lag that used to force reflection. You used to have weeks to think while you built something. Now you can ship an idea the same hour you have it, unconsidered.
Speed without self-awareness just means you fail (or succeed at the wrong thing) faster.
Agree completely and the trap is that most coaches try to solve "founder dependency" by hiring more people to do the same work, which just adds management overhead instead of removing it.
The founders who actually break the cycle usually do one thing first: they turn what they know into something that doesn't need them in the room. A framework, an assessment, a mini-course, a diagnostic tool, something a client can get value from without booking your calendar.
AI has made that step way faster than it used to be. You don't need a dev team or six months to turn your process into a product anymore, you can go from "this is how I coach" to a working digital tool in days.
The founders who feel most "free" aren't the ones who hustled harder. They're the ones who packaged their expertise once and let it work without them.
Agree, but I'd go further: the best products won't be built by people who use AI as a shortcut either. The gap isn't "used AI vs. didn't" it's between people who let AI replace their judgment and people who use it to test more ideas, faster, while still owning the taste and the decisions.
I've noticed the products that actually land are the ones where AI compressed the boring parts (research, drafts, iteration cycles) so more human time went into the parts that actually differentiate positioning, UX details, knowing what to leave out. The teams treating AI as a co-founder for speed, not a replacement for thinking, are the ones pulling ahead.
The interesting question isn't "will AI build the best products", it's "who's best at directing it."
Consistency matters, but I'd push back slightly: consistency without a feedback loop just means you fail at the same thing faster.
What's changed for me building digital products with AI is that the loop got shorter. I can test a product concept, get it validated (or killed) in a day, and use what I learn to inform the next one. That means "showing up consistently" now compounds instead of just repeating.
So maybe the real shortcut is: consistency + a tight enough loop that every rep teaches you something. Curious how others think about pairing the two.
True and AI has quietly collapsed the "what to build" problem for a lot of first-timers. You can go from idea to working product in a weekend now. So the bottleneck shifted even faster than people realize: it's not build vs. sell anymore, it's distribution vs. everything else.
I'd add a third stage though: third time founders obsess over what NOT to build, because they've learned that most ideas are a distraction from the one channel that already works for them.
The bread analogy holds, but the reasons people buy bread are worth breaking down, because they map almost exactly onto why AI won't kill creators — it'll just change who "bakes."
People buy bread instead of baking because of:
Time cost — baking takes hours; buying takes minutes.
Skill floor — most home loaves come out dense or uneven; the bakery's is consistent every time.
Trust in the source — you know what you're getting from a bakery you like.
The maker gets to specialize — bakers bake all day, every day, so they get disproportionately good at it compared to someone doing it once a month.
None of those reasons are about bread being unbakeable at home. They're about time, consistency, and trust being worth paying for.
That's exactly the opening for AI-built digital products. The tools make "baking" possible for everyone — but most people still don't want to learn the oven. They want the finished loaf. The winners won't be the ones who can technically use AI (soon that's everyone), but the ones who package outputs into something reliable enough that people trust it and fast enough that buying beats DIY-ing.
The moat isn't "I can use AI." It's "I turned AI output into something you don't have to think about."