Underneath the skin of every horrific monster in WaxHeart you’ll find bones… rigging bones that is! Learn about one of WaxHeart's Character Riggers in this week's team member spotlight: https://t.co/j0ie3tXusS
This week's spotlight is all about 3D Artist Annie Tran! Whether she's 3D modeling or set dressing, Annie's always bringing her A-Game to our game💪
Read about her on our LinkedIn!
https://t.co/AHISga96Vl
WaxHeart is taking part in Steam Scream 3D! It's a perfect time to explore this dark world and encounter twisted creatures in our updated Ruined Village Demo. 🕯️💛
Looking for something to add to your spooky month rotation? Our updated Ruined Village Demo is finally LIVE! 🎉🥳
https://t.co/4o0oyjyyjh
https://t.co/USytfxTUN5
Thanks so much for your patience as we worked out some unexpected kinks in this release and we hope you enjoy 🕯️💛
We're excited to announce that WaxHeart will be at LA Comic Con with The MIX October 4th-6th! Visit us in the West Hall to get a first look at our updated Ruined Village Demo before it goes live on Steam 👀🕯️💛
Alumni Spotlight number 2 features @bkeyro, one of our earliest contributors who helped bring WaxHeart out of the concept phase and into reality during prototyping.
https://t.co/RgJW8aSPZA
Donut enhancements
- Improved lighting calculation with ambient, diffuse, and specular components
- Added interactive controls to adjust donut parameters in real-time
100% C
One of WaxHeart's core missions is to help talented devs get their start in the industry, so we're excited to talk a bit about one of our illustrious alumni in today's Team Spotlight! Learn more about our first art director, Katherine "K" Sosnovsky, here
https://t.co/X20LaxLBI2
A game like WaxHeart lives and dies with it's atmosphere, so audio is absolutely essential to striking the right mood. Luckily, we've got @MilesECaraker onboard as our Lead Audio Designer!
Learn more about his work in our latest Team Spotlight!
https://t.co/UVI2y1oZUr
The WaxHeart team is made up of so many amazing volunteer devs, and we want to shine a spotlight on the talent we get to work with. So to kick it off, we’ve done a little write up introducing our Lead Technical Artist, Nicholas Willis! Check it out here:
https://t.co/61OSHrmcCs