Pixels are my past, now & future.
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Naval Architect who used to develop games with UnityEngine 3D for money but writes test & automation code nowadays.
To go along with the sequel announcement: for a limited time, the first game is free to grab on Steam! 🎮
✨That's FREE as in F-R-E-E, no strings attached!✨
Claim the game while the offer is available, and keep it forever!
Find the Steam page here:
https://t.co/rBWInwBUVG
Kazymila created Sprouty Dialogs, a Godot plugin for building and managing dialogue systems without starting from scratch. 🌱
See the details behind it: https://t.co/kIgSwXvOLS
Mesh2Motion can be used as a replacement for Mixamo. You all know my stance on Adobe and how important I think it is to move away from that company, so if you have anything to spare; please fund development on this. It's important for indies! (I donated $100)
I made a tool that makes retro anime sound effects. Meet AnimeVox! I made it for a game, but it's free to use. I'm using the forgotten (but popular in 80s japan) Schroeder reverb algo, and some wobble. If you find it useful consider supporting me on itch
https://t.co/vRveFYh8NP
"Oh sure, let me instantly generate every storefront image at once" is something no game developer ever said... until I added this feature to Kenney Game Assets All-in-1! 🎉
(Coming later this month!)
s&box is now open source — we're pleased to share our .NET 10 game engine source under the MIT license.
Our goal with the play fund, royalty free game exporting and open source are all about giving back to the community so everyone wins.
👉https://t.co/jg8axO2yCP
self taught blender artist here.
blender is a really intimidating program for beginners so i’d like to share some resources to help people get started 🧵
We've been working on something special for you, GDLibrary: a completely free library for Godot devs
Think of it as your go-to place whenever you need help: tutorials, guides, a glossary to look up terms, and open source demos and assets to use in your games!
Here's a quick peek at what's coming.
Reference Viewer update (v0.4):
- Fixed issues with image scaling.
Available on itch: https://t.co/2lK4XqkSgg
Also on github: https://t.co/4Tt1BZipx5
#aseprite#pixelart#gamedev#itch#itchio
@Sometimes_Fendo Those games are my main reason for falling in love with metroidvanias! Even though Shaman King is my personal favourite anime, the game is another reason why this genre is my favourite.
🛠️ For those curious, here's our workflow pipeline!
From 🖼️2D sprites..
🔺Triangle map ➡️
🌐Blender build ➡
⚡Back into our engine!
Custom logic creates normal maps & perspective shifts to bring it all together for top-down magic ✨
#gamedev#indiedev#indiegame#pixelart