@icpolicy it's actually carp-g, aka carp game ... it's about carp. not to be confused with ca-rpg, which is a survival horror rpg about attempting to survive and escape california.
Claude Code is helping build a cyberpunk pixel-art game where even the environments are generated through code.
City of Animals mixes Monkey Island-style adventure with fast combat inspired by Huntdown and Replaced.
The workflow is pretty interesting:
> Unity + C# for the game
> Claude Code writes most of the code
> characters and bosses are drawn by hand
> PixelLab creates animation drafts
> Aseprite is used for frame-by-frame cleanup
> Claude writes Python scripts that draw most backgrounds and props
Claude is also kept on track between sessions using a `CLAUDE.md` file for rules and a `STATUS.md` file for the current to-do list.
Around 785 commits after just a month of development.
@luccacerf yeah no denying that it's a hard trade off. curation is a real pita with digital distribution markets too (steam et al). i think you can find an audience tho, it just comes with some different hurdles.
@silic2023@luccacerf yeah your instinct here is correct. for low-mid paced games it's not a big deal. for arpgs, mobas, fighting games where input ms matter, you trade input and visual fidelity optimization for frictionless distribution.
Vibe coding with Unreal Engine for the first time!
Tripo CLI → Blender → Unreal Engine
The animations and VFX are on a whole different level.
The only downside? I can't deploy it directly to the web. I'll need to find somewhere to host the game so people can play it.
NVIDIA sold millions of 3090s with 50% of the tensor speed switched off. Not missing. Switched off.
1 kernel module flips it to full, and my BF16 tensor pipe went from 82 to 155 TFLOPS. Nothing else changed on the cards, and the outputs match the stock run byte for byte.
All so the gaming card wouldnt eat into workstation sales. Every 3090 owner ran at 50% for 6 years, so a pro card could look worth the price. Fine, its their business model.
And LLMs are the least interesting place for this. Decode waits on memory, and my engine runs its experts in int8. Still +10% on prefill.
The models that live on BF16 tensor math are everything else. Qwen Image 2.1 and FLUX 3 Klein, where every diffusion step is big matmuls. MiniMax H3, which takes 4 to 7 minutes on my cards. Music and speech models. And training, every LoRA anyone ever trained on a 3090 went through exactly the path that was cut.
Thats what I measure next. This is only the start.
WTF, $3000 Samsung TV has an always-on mic, automatic content recognition, geo tracking, network mapping, and ships your data to Samsung + 400 partners.
Bro Rooted a brand-new 2025 Samsung TV after noticing absurdly targeted ads.
Firmware was locked down, so zero-days it was.
Got a root shell.
then found: always-on voice service, ACR, geo, full telemetry pipeline, and four separate DRM systems.
This isn’t a bug, It’s the product bro.
@Iliekturtles12@Joebno_Gaming I guess I can say it now - so when applicants would apply to the studio, the producer would go through their LinkedIn to see what posts they liked, and if he disagreed with their political/social Like, he'd advocate not to hire them based on their Like.