Just published another lovely article about our experience with AWS in reaktron. This time it's not about games but the Primary Server that does the matchmaking. Happy reading! https://t.co/gpzEGHivEg
plapadoo just submitted talks and booked everything for @Apereo@openmatter summit 2020 at @ugent. We are looking forward to seeing all the old faces and meet a lot of new ones.
Reminder: Call for participation ends tomorrow. Submit your proposal for the 2020 @Apereo@openmatter summit, February 5-7 @ugent:
https://t.co/psc9KyihZ0
@teamweek So I gave it another try and again hit the same wall. You structure work into projects and in there tasks. Why do you assume that a projects task is only worked on by a single person? This makes no sense to me.
Working on reaktron python codebase we collected a bunch of tools to make sure the code quality and developer sanity stay up. You can read all about the how and why here: https://t.co/EqjkUqxTJ3 #reaktron#gamedev#python#codequality#automation
We wrote up a quick overview about how we automated deployment of our game reaktron @insitubytes to @steam_games using @gitlab CI
https://t.co/yAHFl56yb6
Starting THIS Friday! the 23rd you will be able to play reaktron early access officially on steam. If you think the game looks cool go ahead an add it to your wishlist - this helps a lot!
📱🕹📺🖱
#steam#gamedev
Thanks for this awesome #GameDev#Meetup! I'm looking forward to the Steam version of reaktron https://t.co/Q73GtAHTCt
Also thanks to @GamesMuck for showing Down by the Dwarfs https://t.co/VwgCF0qzMW
reaktron is coming to steam! Visit our website https://t.co/m0Xin2FDPr, take a look at the Steam page, and join our community on discord. We'd be thrilled!
#steam store trailer upload is only possible if you can drag and drop. for everyone else here is a workaround: https://t.co/GSSchONLg6 #linux#cliworldproblems