[v0.2.3] first big ship, a heavy cruiser, is now playable with new blue engine vfx
Also, cool news: i fully integrated the amazing @Black_Eye_Tech camera system into the shipโs player controller!
With this tech, your view as the player flows across the game, with smoother transitions and adaptive camera states for any number of in-game events
Firing broadside vs a spinal mount railgun vs chasing down a corvetteโฆ they all need different and dynamic camera views for maximum effect and immersion for the player. Black Eye Camera will allow for this!
The technology will also be integrated into a cinematic movie mode (like empire at warโs!) and other stuff. Itโs great! Iโm excited to share more over the days and weeks ahead.
Thanks for reading, and the support!
50 vs 50 ai battle test!!
Masters of the Galaxy is a solo developed, 3rd person perspective, sci-fi fleet battler game made in unreal engine 5. Thank you for your support!
new HEAT system where the longer you fire, the less accurate and higher fire rate dispersion there is, making the barrage effect look and play better
All the knobs are dial-able, so itโll be fun to tune them for all the ships and turrets!
This feature will also expand to other abilities, think Empire at War style ship abilities. At least, thatโs what Iโm aiming for. Class and Ship specific, most likely.
Thank you for reading!