Place Pikachu. Watch him hold the line. The pixel Pokémon tower defense you can play in your browser right now.
8i4YxWNjeoJZBFgMeoDaHLZJgvRMghkKwyLKiHUHpump
The dungeon is open. So is the chart.
$POKETD is streaming live on https://t.co/XeCkKpv1EV — earn in-game, hold on-chain. Both sides of the economy are running.
https://t.co/txNCn50pHN
The best gaming clip on CT right now isn't from a AAA studio.
It's a maxed Charizard nuking a boss wave in the last three seconds. It's Gengar holding a regen creep line with one tower placement left. It's someone posting "wave 22, Cinnabar Volcano, four lives, didn't think I'd make it."
Those clips come from a game you can open right now on your phone. No download. No install. No wallet.
Play first. Share second. $POKETD
https://t.co/aVkndtEOum
1/4
$POKETD has seven progression systems running before any wallet connects.
All of them are functional. None of them require a token to use.
2/4
Trainer Level: XP from coins earned in battle. Each level updates your profile badge.
Campaign Stars: 1 to 3 stars per map based on lives remaining at clear. A 3-star run on Cinnabar Volcano means something.
Collection: open card packs to grow from 5 starter towers to all 10. Your deck is limited to what you've pulled.
3/4
Battle Deck: choose 6 towers for each fight. The right 6 for each dungeon is the main strategic question.
Daily Quests: win 2 maps, kill 100 creeps, deploy 20 towers, beat a boss. Resets at local midnight, capped per day — no farm loop.
Login Streak: 7-day reward ladder from 50 to 500 coins.
First-Win Bonus: once-per-day bonus on your first map clear.
4/4
The token layer — skins, deck slots, weekly cups — sits on top of this.
It doesn't replace any of it. It extends it for holders who want the competitive edge and the ranked ladder.
$POKETD
https://t.co/aVkndtEOum
Most gaming tokens promise "cheat-proof leaderboards" in their roadmap. $POKETD ships it by default — a deterministic replay engine means every cup score is verifiable before it's accepted.
https://t.co/AC9wHxwLT9
The leaderboard only accepts scores it can reproduce. Same seed, same inputs, same outcome — the engine re-runs your cup replay before it counts your wave. Fabricated scores can't pass that check.
$POKETD
The weekly cup is endless mode on a rotating featured map.
Highest wave reached is your score. Every cup run uploads a full input log — not just a number. The validator re-simulates the same seed and inputs server-side. Scores that can't be reproduced are rejected.
Top ranks split 25% of creator fees from $POKETD trading volume. Payouts happen on-chain. Transaction hashes posted publicly at @poketdsol and https://t.co/2YR8dMP3lN. Ladder resets Monday 00:00 UTC.
A recurring reason to open the game. A recurring reason for the chart to have something to respond to.
COLLECT & OPEN PACKS
Earn coins from cleared maps and quests. Open packs to grow your collection. Build a 6-card battle deck — the towers you bring define your strategy.
You don't have to keep the tab open.
Link your Telegram once from the Vault — wallet connected, one tap, done. From that point, the bot pings you directly when a Mysterious Ball drops after a dungeon run, or when your energy hits 50 and you're ready to play again.
No spam. No broadcast. Only your account, only your events.
The link is wallet-gated — no wallet connected means no link. Once linked, your chatId is tied to your on-chain address and all notifications route to you privately.
Close the game. The game will find you.
https://t.co/aVkndtEOum
12 dungeons. Seven region bosses. An anti-cheat engine. Mobile support. Full gacha system. Daily quests.
All of it built before the token contract was created.
$POKETD
Win the dungeon. Get rewarded.
Every completed run in $POKETD drops a reward — a Poké Ball or a handful of fragments that stack toward one. No participation trophies. You clear the wave, you earn the drop.
Quests work the same way. Complete the daily set, collect your roll. Fragments auto-craft into balls the moment they hit the threshold, so nothing sits idle in your inventory.
The game was already live. The reward loop is now live inside it.
https://t.co/aVkndtEOum
8i4YxWNjeoJZBFgMeoDaHLZJgvRMghkKwyLKiHUHpump
Energy just got a proper cap.
$POKETD now runs on a 50-energy system. You regenerate +1 every 2 hours passively, up to the ceiling. When you're running low, you can refill +25 energy for 1,000 $POKETD — but only if your current energy is 25 or below. If you're already sitting above that, the refill is locked until you play it down.
No infinite top-ups. No energy hoarding. You play to earn, then refill to keep playing.
The mechanic is intentional — it paces the economy and keeps dungeon runs meaningful.
https://t.co/aVkndtEOum
8i4YxWNjeoJZBFgMeoDaHLZJgvRMghkKwyLKiHUHpump
Premium Trainer status is now verified on Solana.
Pay 1,000 $POKETD once. Your wallet signs the transaction, the treasury receives it, and your account is permanently flagged as unlocked — on-chain, verifiable, no backend shortcut. Every dungeon run from that point forward is drop-eligible for the Mysterious Ball.
The tx signature is stored and linked in-app. You can check it on Solscan. One payment. Permanent access. The treasury funds the reward pool that cash-outs draw from.
This is P2E as it should work — the economy is closed-loop, not mint-and-dump.
https://t.co/aVkndtEOum
8i4YxWNjeoJZBFgMeoDaHLZJgvRMghkKwyLKiHUHpump
PROOF OF GAME IS HERE!
Check out this raw gameplay clip from Route 1. No pre-rendered cinematic slop—this is the actual game running flawlessly on our web engine right now.
⏺ Tap to place defenders
⏺ Counter creep paths in real-time
⏺ Earn coins mid-battle to prep for massive evolutions
The game is 100% LIVE before the token even drops. Go test your strategy and clear Wave 3 today!
Stop buying roadmaps. Play the live build now: 🔗 https://t.co/aVkndtEOum
3/3
The core rule: skill wins cups.
A whale's Charizard does the exact same damage as a free player's. Skins change the look. Deck slots change strategic options. Nothing changes tower output.
$POKETD = the room to compete. How you place in it is still yours.
$POKETD
8i4YxWNjeoJZBFgMeoDaHLZJgvRMghkKwyLKiHUHpump
1/3
$POKETD has two modes.
Play for free — full 12-map campaign, card packs, deck building, daily quests, local leaderboard. No wallet. No token. Zero friction.
Hold $POKETD and unlock the competitive and cosmetic layer on top
2/3
Four holder tiers. All perks are cosmetics or competitive access — nothing that touches damage numbers.
Wild (any amount): profile flair, bonus deck slot, weekly cup entry.
Trainer (1M): common and rare tower skins, another deck slot.
Gym Leader (5M): epic skins, animated profile frame, early dungeon access one week before public.
Elite Four (20M): legendary skins, exclusive cup bracket, governance vote on the next map or boss.