Hello Blenderheads!
In this new update of renderset, we bring you support for Compositor Nodes and new UI for managing Camera Render Regions!
Changes:
- Added option to store Compositor node trees across render contexts in Blender 5.0+
- Added several Output Path Variables related to render resolution and Camera Render Region
- Added UI controls for Camera Render Region properties to renderset panel (visible if Camera Render Region is enabled)
- Improved Save & Pack functionality, simplified naming of packed IES textures
Fixes:
- Datablocks stored in inactive render contexts won't be purged as orphan data
- Setting a stored datablock value to None (e.g. emptying a material slot) won't affect the stored values in other contexts
- Fixed broken stored properties after reverting a blend file
- Fixed possible invalid Render Pass values in post-render actions
- Fixed Save & Pack crashes
Download this free update now to check it out!
https://t.co/Z19qhWVli9
Introducing aerobiq — the Blender asset pack your doctor didn't prescribe, but probably should have.
Your spine. Your choice.
Use coupon code: "bendmore" to get 25% off all our products from 1st to 6th of April!
https://t.co/N4fbT34Kik
Viewport vs. Rendered 😍
Quite a difference right? Lighting does all the work - and the amazing botaniq assets of course!
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