The debut mint of the first "Capos" in our @SyndicateGameHQ is on Tuesday.
There are only 729 and they are the only 'limited supply' characters in the game. They are "eternal" unlike all other capos in the game and carry a host of other utilities.
Have to sign up by Monday to get the WL price, any joiners after then pay full price.
More details in the discord (link in bio)! Come join us!
Everything that we've worked on for @SyndicateGameHQ has been leading up to this moment...
- 260 beta test players
- 78% D7 retention
- $151 ARPU
- Over 150 users averaging 11 logins in per day (at least 30 minutes apart)
And now? Regardless of what happens at the Colosseum - we go live on main net in 2 weeks time with a week 1 prize pool of over $3,000 USDC.
Good luck to everyone competing. Whatever the result, this isn't the end, this is just the beginning.
I can tell when most people hear me say “I’m building a game” that they instantly become disinterested because of the sea of failures onchain.
That all changes with @SyndicateGameHQ.
No token.
No death spiral.
Still play2earn.
👀
Nearly 2% of the supply of $CRIME / $FRAUD has been burnt via the Carnage Fund.
Even in low volume periods (which every token/project will experience), every trade is still paying taxes.
Every tax is still rewarding stakers and carnage.
Every carnage is still buying and burning.
Even when it's quiet.. the @fraudsworth factory keeps working.
Full @fraudsworth interview w/@MetalLegBob
04:01 - Bob's background
05:07 - 2+ years building
05:25 - The big names and what went wrong
09:32 - How AI lowered the barrier to build
10:13 - How is this sustainable?
13:21 - The tax mechanism explained
13:44 - Protocol treasury maintenance
16:47 - Arb bots
19:13 - The goal
21:31 - The Liquidity Fund explained
26:00 - Simulations
31:53 - Phase one breakdown
37:37 - Ownership tokens
40:21 - Meteora integration
42:28 - "The protocol doesn't create money"
44:40 - What Bob's most excited about
53:09 - Wrap up
57:09 - Why deflationary tokens matter here