On this day, 6 years ago, Deep Space Noir was born. I have spent last year working on level tweaking and visuals. My Lofi Overdrive 3000 already made it look amazing, but the new space race propaganda style inspired Lofi Overdrive Space Age makes everything 🤯 #gamedev#indiedev
The Voltagraph is what the chaps over at Pinkerton's Butt call a “zero-point energy generator.” Invented by one Nikolay Volta, it keeps the long-range antenna beeping and, ironically enough, powers both the geothermal plant and the solar array. Go figure. #indiedev#gamedev
I spent years hunting for the perfect visual style. Tried every 3rd-party tool I could find—nothing felt quite right.
So five years later... I just wrote my own.
#gamedev#indiedev#madewithunity
On this day, 5 years ago, Deep Space Noir started as an abstract an unthinkable idea. A game by complete noob, with zero experience. And while this was my preferred stance in the last year, yesterday I just rebooted the project. Happy Birthday, DSN. 🥳
#indiedev#gamedev
When you lose your mojo for few months, finally get back to it, but @unity is apparently insulted by your prolonged absence and decides to play bitch ass tricks 🫤
#gamedev#indiedev#unity3d
@HackingBaseball I actually use the care one. If they had enough processing power they would have known it actually means gg you stupid fuck now pls die.