A reel of our studio work 😊
We design and build websites, applications, and games. We are available for collaborations and bespoke projects, just write us at [email protected] 😎
Full reel: https://t.co/i9galKlwLI
It's brewing. Generative puzzle towns, deterministic, turn-based, tactical, strategic, create optimal solutions, silly, about revolution, historical, tragi-comic. And people's assemblies that may revoke your control.
"Revolt Of The Commons"
#gamedev#strategy#historical
It's brewing. Generative puzzle towns, deterministic, turn-based, tactical, strategic, create optimal solutions, silly, about revolution, historical, tragi-comic. And people's assemblies that may revoke your control.
"Revolt Of The Commons"
#gamedev#strategy#historical
I wonder how many realise that if you use Homer for your game content, you basically don't have to do any technical localisation work 😊 - https://t.co/ya5I2ENPlz @pupunzi#gamedev#unity3d
A reel of our studio work 😊
We design and build websites, applications, and games. We are available for collaborations and bespoke projects, just write us at [email protected] 😎
Full reel: https://t.co/i9galKlwLI
Today marks the start of @TwoHalfStudios lovely Storyteller’s Festival on Steam!
Discover a carefully curated selection of narrative games, and grab our neo-neorealist interactive anthology In Their Shoes at an unprecedented 30% off! https://t.co/RBsxE9sWjG
#indiedev#gamedev
Meet Homer (the tool, not the poet), ask indie creator Pietro Polsinelli about game writing, and discover our *Narrative design for Video Games* in a live event on April 29.
🔖 Secure your free spot here: https://t.co/ivD1S8KZBU
Early prototype design of a strategic & narrative medieval rebellion sim “Revolt Of The Commons” - turn-based, deterministic, tragi-comic, inspired by the Ciompi’s popular revolt (14th century in Florence) 😝
#indiegame#gamedev#indiedev#strategygames#historygames
Early prototype design of a strategic & narrative medieval rebellion sim “Revolt Of The Commons” - turn-based, deterministic, tragi-comic, inspired by the Ciompi’s popular revolt (14th century in Florence) 😝
#indiegame#gamedev#indiedev#strategygames#historygames
Discover narrative design for #gamedev, and let game designer & writer @ppolsinelli introduce you to game writing and crafting narratives that fit your gameplay!
🎓 Secure a seat for the *Narrative Design for Video Games* course presentation on April 29: https://t.co/ivD1S8KZBU
From tomorrow until Sunday 12th, In Their Shoes is part of the Video Game & VR Expo at the Go Short Film Festival in Nijmegen, NL 🇳🇱
https://t.co/u7lm9e5gmi
Lovely to be featured alongside Wednesdays, Blippo+, and Roger, The Children of Clay, and more!
Discover our *Narrative design for Video Games* course (and the Homer story flow editor) in a live event with game & narrative designer @ppolsinelli
🔔 Join us today at 17:30 Central European Time! Secure your spot here: https://t.co/jO5pItJYqi
Will do a free online presentation of my Narrative Design course for the amazing @d6learning "Narrative design for Video Games - Introduction & Course Presentation" on Tuesday, Apr 7 from 5:30 pm to 6:30 pm CEST, https://t.co/AbXJEVfM2x
Let Pietro Polsinelli (@ppolsinelli) introduce you to the techniques of narrative design, and its relationship with game production.
Grab a seat for the live *Narrative Design for Video Games* introduction & course presentation on April 7.
➡️ https://t.co/jO5pItJYqi