I can’t be the only one who wants to strangle people who say “AI” when they are just talking about a computer program. It’s just Excel, let’s all calm down
Had a really good time doing this interview! I talked so so so much about work, games, stuff… but the big question I answer here is, is it possible to say “like” 100 times in under an hour?
On this week’s Y-Button, Naoko Takamoto, Principle Producer at @DoubleFine, shares how music led her into games, working at Double Fine and on Psychonauts 2, the challenges of working through the pandemic, and what games mean to her. https://t.co/6ze3dCQ4qb
Lovely review of the lovely #PsychOdyssey documentary by @2PProductions
"You don’t need to know Double Fine or have played this game to watch this. You just need to be interested in art. This is a vital document of how the sausage is made..."
Our journey through Women's History Month and the fine ladies who worked on Psychonauts 2 continues with Naoko Takamoto.
Producer-extraordinaire, her sure hand guided the game to the finish line!
For the last week I’ve been meaning to tweet about a That Handsome Devil show tonight at Chelsea Music Hall. Instead I open the app, scroll without reading, forget why I’m here, and put my phone down because I need snacks. So tonight - please bring me snacks.
Okay! Okay! The time is here! Six years and thousands of hours of footage have led to a fresh documentary series by 2 Players Productions.
Behold Double Fine PsychOdyssey, a deep dive into the creativity and chaos that birthed Psychonauts 2!
Video Game! How do they work?
They are brilliant little miracles of ingeniously hacked solutions and skill. Yet, glitches and bugs exist! Random voice errors, flying furniture, and more.
Please enjoy our favorite bugs in Psychonauts 2!
https://t.co/yW8paDdenm