Solodev telling grand narratives of lost & love, set in unique and dystopian worlds. Working on "The Siren and The Sea" & "Elysium Ascending: A Cyberpunk Saga"
After spending way too much time, Eps.2 Devlog is out! I deep dive into some crunchy code, and show my debugging process and some interesting bugs ... and dance moves?
https://t.co/h5fxIsG8Ar
#devlog#indiedev#gamedev#unity#csharp#indiegame#solodev
@dekart1234 Nice! It seems to work well as a brainstorming buddy. I tried with my game story, and it returned some interesting plot ideas. (Other ideas were cliched though ... and I'm wondering if its better to brainstorm oneself first before asking ChatGPT)
@musicvsartstuff Thanks for tweet Nicole! Mine is
https://t.co/GUP5BzHvVv
Game is BeatSmash: a rhythm game about sailing through sci-fi landscapes dodging and hitting the beat. Love the tunes on your itch btw, will revisit your page when it comes to scoring my next game!
(2/2) "Narrative & gamedesign are two core pillars everything else builds upon. To avoid conflict btwn them, narrative should be integrated from the start: with mechanics, characters, levels, sound, music... not treated as an afterthought." Great read! #gamedesign#gamedev
(½) Just finished “Video Game Storytelling” by Evan Skolnick. What a powerful book! So many takeaways: "Story IS conflict. When you run out of conflict, you run out of story." But as former author, another great takeaway was … #gamedesign#gamedev
I'm trying something new: bite-sized Devlogs! Here's a short and hopefully entertaining look at my upcoming Rouge-lite Hack and Shoot game "Ascend: A Dark Cyberpunk Thriller"
https://t.co/keRJ08bAec
#gamedev#devlog#indiedev#indiegames#games#indiedev
@indiedevtracker Hey thanks for platform! I'm trying something new: bite-sized Devlogs. Here's a short and hopefully entertaining look at my Rouge-lite Hack and Shoot game "Ascend: A Dark Cyberpunk Thriller"
https://t.co/keRJ08bAec