Evil Tarkov Gameplay/Event Ideas conjured up with the boys
- hit the pipes on Factory to leak steam, it gives you "hot gasses" damage tick if you stand near them
- add a Schizophrenia debuff to your PMC (hallucinating someone running in your peripheral vision, hearing a Scav aggro line but no scav, disembodied footsteps running up to you)
- healing and medical should have a QTE attached and if you mess up, you damage yourself more
- backpacks should have their own hitbox therefore if you magdump a backpack you destroy the items inside
- cars on Streets/Ground Zero can randomly explode when hit in the gas tank
- swiping cultist knives on food items to poison people that eat it
- make a cultist event where they're invisible and you can only see them with those demon vision Red Phosphor NVGs
- add a skinwalker or other cryptid that has a 1% spawn chance on Night Woods
- open bolt weapons should have a malfunction that have them run away on you (one trigger pull it dumps the whole round count)
- Kollontay should throw tear gas canisters that cause tremors, blur vision and hydration drain
- You should be able to turn off the power to D2 and force people running down to extract at D2 to come back up and hit the power again
- Car extract should have you physically sit defenseless in the car like in the BTR while you wait to extract so anyone can walk up and merk you through the windows
- If you take car extract at negative Fence rep, the driver kidnaps you to get executed cartel style and it counts as an MIA
- You should be able to pop the driver of car extract and completely lock out everyone from taking the car, at the cost of a severely lowered scav rep.
- You can pay with Pevko Beer for shorter car extract but you have a 25% chance of the driver crashing the car, you arrive to the hideout injured as shit
- Pipebomb throwable that has random blast range and fuse time (minimum 1.5 seconds max 5 seconds)
- You should be able to organ harvest PMCs and scavs and sell organs to Therapist
- NVGs should be manually gated similar to like how you can manually magnify optics, flashlights shined at you will blow out your night vision and auto-shutoff
- Add sniper scavs to Interchange, random spawns on the roof of the mall itself and shoot at players inside from the skylights, if no PMCs are spotted inside they wander to the edge of the roof to engage PMCs in the outside areas
- Direct impact of a grenade should do 20 points of blunt damage
- Characters should scream for 30 seconds straight if they hit a pain threshold (breaking legs after a fall etc.)
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