@ShitpostRock All these games need is a "I'm lost" button that gives you a visual cue (like in dead space). And some reminders to use the button when you want to.
Playtesting shows that players do get stuck, but the solution shouldn't be to remove agency.
Ok so...Liminal Symptom failed.
Basically, we learned a lot from the past year and decided to do a reset (no content was thrown out, we were still in pre-production).
It was a huge relief to course-correct after figuring out the core of our work, so we needed a new title: