Just tried @motiontip and honestly, I like how simple the experience feels.
No unnecessary complexity โ just a smooth way to interact, tip, and be part of the ecosystem.
Iโm keeping an eye on what @tipmotion is building.
$MOTION ๐
Early users might be onto something here.
โ Coffee, vibes, and supporting $MOTION.
@motiontip@tipmotion ๐ฅ
Keep building. Keep moving.
We keep supporting all the way! ๐โก
#MOTION#TipMotion
โ Ngopi dulu hari ini, sambil pantau $MOTION ๐๐ฅ
@motiontip@tipmotion
Kopi panas, timeline panas. ๐๐
Kalau terus begini, susah buat ngantuk!
GAS TERUS! โก
#MOTION#TipMotion
โ Ngopi dulu hari ini, sambil pantau $MOTION ๐๐ฅ
@motiontip@tipmotion
Kopi panas, timeline panas. ๐๐
Kalau terus begini, susah buat ngantuk!
GAS TERUS! โก
#MOTION#TipMotion
๐ Baru join @motiontip hari iniโฆ
Lah kok langsung serame ini?! ๐๐ฅ
$MOTION @tipmotion
Kayaknya gue datang di waktu yang menarik. ๐
Gas terus, jangan sampai ketiduran! ๐ดโ
#MOTION#TipMotion
๐ Baru join @motiontip hari iniโฆ
Lah kok langsung serame ini?! ๐๐ฅ
$MOTION @tipmotion
Kayaknya gue datang di waktu yang menarik. ๐
Gas terus, jangan sampai ketiduran! ๐ดโ
#MOTION#TipMotion
What happens when you step through the portal to the Warped Universe?
Read about the first 60 minutes post-warp, and what lies ahead for those who take the journey in this next Steam update:
https://t.co/1HLekQF2uc
#Gaming#Gamedev#Steam
What is @PlayWildcard?
Wildcard is a 2v2 Collectible Card Action Game (CCAG) that blends third-person action combat with strategic deck-building.
Play as a champion, summon powerful creatures, and battle for victory in dynamic arena fights!
Itโs about to get wild. ๐ฅ
Thatโs right, this weekโs game partner is none other than @PlayWildcard!
Wildcard is Beamable's first Unreal project, and we could not be more thrilled this incredible team chose to build with us.
Stay tuned, and stay wild.
Many games have been hyped up before release, only to fall flat on Day 1.
Why?
Login failures.
Matchmaking crashes.
Inventory systems that donโt sync.
The list goes on.
At the core of it, it usually comes down to LiveOps tools that canโt iterate.
This is the risk of centralized infra that canโt scale on launch day.
The Beamable Network flips the script.
Our DePIN model decentralizes backend ops, absorbs burst traffic, and derisks launches.
Studios focus on gameplay. We handle the uptime.
Your backend shouldnโt be the boss fight.
Build on the Beamable Network to make it your power-up.
61% of all playtime in 2025 went to games that are 6+ years old.
Live Services have become the default business model.
But building the infra to support them? Still a nightmare.
Games like Fortnite, Destiny, and Warframe thrive because they run like products, not just launches.
Beamable gives game studios the infra stack to operate long-term.
Not just matchmaking and login, but composable modules, LiveOps automation, and trustless uptime.
Live games need living backends.
The Beamable Network is how you build one.
This is your friendly neighborhood Beamable Network reminding you to keep stacking those points and climb the leaderboard.
The top 10,000 will receive Gacha Packs at the end of the season, which will give you a chance at getting some sweet @warped_games loot!
The current games infrastructure landscape is broken.
Our main quest is to fix it with decentralization.
This is how we plan to get there.
Prepare for lift off. ๐