The ship in the video is the "Milano" from "Guardians of the Galaxy".
I got the ship model from Mo Hussen on ArtStation.
Built in Blender, composited in Nuke, and finished in After Effects.
I’ve finished prepping for my new project in Houdini. It’s been a while since I last opened that software. By the time this post goes up, I’ve probably either started the project and things are going smoothly, or completely given up. We’ll see.
It’s been a while since I posted, been busy with client projects and other things.
I know it could use some improvement; it’s not exactly what I originally imagined when I started.
The music in the video is Golden Brown by The Stranglers.
Reflection of Memories
This is my submission for the "One Car Challenge" by @3dmodels_team
Software Used: Blender, Substance Painter, Davinci Resolve, Marvelous Designer
Sharing my submission for @_Pwnisher_'s Rampage Rally - 3D Community Challenge. Barely made it in time.
Programs Used:
Blender, Nuke, Davinci, Marvelous Designer, Quixel Brigde, Adobe Photoshop, Adobe After Effects.
I made a 3D product animation.
The keyboard in the video doesn’t exist; the purpose was to practice smooth transitions and learn more about product rendering.
– Project R888.
Programs used: Blender, Houdini, Quixel Mixer, Adobe After Effects, and Adobe Photoshop.
I recently completed Gnomon's Large Scale Water FX workshop.
It was definitely the most challenging course I've taken so far.
There were some setbacks along the way, and I had to re-watch parts multiple times, but it helped me understand the process much better.
Ascension - A Blender 3D Render
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Quick personal project—been swamped with client work lately.
Still have 2 unfinished...
Assets from Polyhaven, BMS, Kitbash, Grasswald.