I am proud to announce that Final Depth launches on Steam November 3rd!
A turn-based roguelike with one life to spend. Read unknown scrolls, open chests that (might) bite back and use everything you find to reach the bottom!
Wishlist now:
https://t.co/QkCnWpdxib
Vampires will not only heal on damage they deal to you, they can bite other monsters and make them vampiric as well π§
Your best option is to dispatch them sooner rather than later πͺ
#gamedev#indiegame
30 seconds of my dark fantasy game, Crimson Rest. I've been adding more physics interactions to make the environment feel more alive.
β‘οΈ Wishlist 'Crimson Rest' on Steam: https://t.co/iqKya20ehs
#darkfantasy#indiedev#gamedev#psx#godot
Forgot to post yesterday, but I'm working on a demo build for Final Depth on Steam so people can try it out.
Should be done sometime this week. π
Cheers!
#gamdev#indiegame#finaldepth
I am proud to announce that Final Depth launches on Steam November 3rd!
A turn-based roguelike with one life to spend. Read unknown scrolls, open chests that (might) bite back and use everything you find to reach the bottom!
Wishlist now:
https://t.co/QkCnWpdxib
Going to be adding hotbar loadouts that you can setup per class so that you don't have to setup them up every time you start a new run. Quality of life necessity.
#gamedev#indiegame
@satvikpathak007 It's mostly just their healthbars that helps them stand out. multiple monsters can't stand on the same tile.
but, a little icon might also be nice to add π
Working a bit more on my 90s inspired RPG/FPS prototype in Godot! Added a HUD, item/magic usage, and enemy health bars. Still tweaking the combat loop.
#RPG#GodotEngine#pixelart