#ACPR_OR
https://t.co/OIU8cAWEQP
update of BHB2 AC6FRC 9j4H
cS5H jD jc jHjD: SL JU
- strongest but inconsistent for most chars
cS JI: lightweight(except JA) + SO OR FA
- OR: delay first jD
cS jHjD jc jHjD: superheavyweight + KY TE
5KcS hj jSjHjD: universal except JO RO SO OR FA
#ACPR_OR
https://t.co/r5dGcxECQU
No Dash jHjD jc jhjD: delay first jD, little hard
AB, KY, SL: Dash jKjHjD is definitely easier, but weaker
ED, RO, VE: no dash jHjD jc jHjD possible, very hard
DI: landing first hit(jS or jH) is quite hard
#ACPR_OR
https://t.co/nilwflultE
BHB2 AC6FRC6 94jH
Burst bait route after Corner BHB2 ACFRC
No. 1 combo has highest damage, and No. 2&3 have almost same damage.
KY, VE..: No.1 possible, but inconsistent
AB: NO.3 possible, but needs delayed jD
#ACPR_OR
Corner BHB2-BHB2 route (a.k.a. meterless recharge)
2366 for lightweights, 66236 for normal/heavyweights except red checks (use ACFRC against ABA)
you should use 2366P after 2D.BHB2