Here's an insane detail from Red Dead Redemption 2
If you leave a corpse in the open wilderness, a few moments later ravens will start to fly around it and eventually fly down to feed on the corpse
Red Dead Redemption 2 NPCs get mad if you make noise at night.
Walk through town after dark in RDR2 blasting, yelling, or just being loud and people come outside pissed. They’re trying to sleep.
Not a mission. Not a wanted level tip. Rockstar Games just made Valentine and Saint Denis act like real towns after midnight.
Arthur Morgan can start a whole argument without pulling a gun.
Most games go quiet at night.
This one still has neighbors.
You ever wake the whole street on purpose?
Red Dead Redemption 2 gators do not leave a body alone.
Dump someone in the swamp in RDR2 and an alligator will actually come eat the corpse. Not a cutscene.
Not a mission. Just the Bayou doing Bayou things.
Rockstar Games let wildlife clean up after Arthur Morgan. Most games treat dead NPCs like props.
This one turns them into food.
That’s why the Lemoyne swamps still feel dangerous even when you’re not in a shootout.
You ever leave a body near the water on purpose or you found this by accident?
Red Dead Redemption 2 does this thing other games still skip.
Fire an arrow into the rock in RDR2 and it doesn’t just vanish. It hits, leaves a mark, then slides off the cliff.
Most games treat arrows like they never existed. Rockstar Games let them bounce, stick, crack the stone, and fall.
Arthur Morgan can miss a shot on a mountain and the world still reacts.
This is why RDR2 still feels real years later.
Do you notice stuff like this?
🚨 MEU DEUS!!!!! Hannah Telle mencionou Tatum em sua última live!
"Se eu falei com alguém do elenco da série? Tatum me mandou mensagem se apresentando e foi super gentil e carinhose. (...)
This is what happens when you "fail" a Quick Time Event in Wolverine. Game developers have lost ALL faith in gamers and just focus on creating "cinematic" cutscenes masquerading as a game.