@zecookiess I feel like inferno and Colo are, of course, a good start. Then, branching into solo chambers and Challenge modes are a good sign of being good at PvM.
@ruggyscruggy It's wild to me because seraphine was very fixable legends of runeterra did that excellently by the cards showing her off stage life. I don't see how you fix kiriko. Her lore is jacked up and she's kind of become like milk toast.
@XarovRs Compared to a true S-tier like Vardorvis. It's accessible but difficult and can be done with quite honestly ridiculously cheap gear. Just makes zuk and the entirety of the inferno feel like a stamina test with an admittedly lame finish.
@XarovRs Speedruns and challenge runs are definitely interesting! I feel like that makes it worse though, when you have to either play at speed or restrict your account to make it fun is just not what makes an S-Tier boss.
@XarovRs Additionally, I don't feel like the zuk grind is fun. GM time is spending what 40-50 minutes in waves before zuk? I sure do love spacing 2 tobs or 3 chambers between my boss kc (:
@XarovRs Hot take, zuk is placed too high. Feels like you're fighting the minions and the boss fight is just "stay behind this pillar." Sol, verzik, vardorvis, and olm are all much much better fights than zuk.