looking for liminal photos in my gallery and what the fuck is at the end of the purple hallway. it is unrecognizable and i dont remember but i took it at a museum and it is not AI at all lol
backrooms was awesome. my biggest complaint is just wishing it lasted longer. character arcs were so incredibly well done. kane pls get charlie kaufman to cowrite the next one for character development and memory concept purposes. it can only make it better lol
Girl stfu. The reason your fans didnt flip out on you for wearing shorts or bras is cuz you at least dressed like a grown woman
You can sexualize urself all you want but if you're gonna do that while being on stage in a fucking toddler dress, crawling around, cosplaying a child and then touching urself like that then yeah people are gonna be weirded out by that, you cant possibly be that dense.
And if you truly believed you did nothing wrong then you wouldn't pay for that vogue article against Taylor so lets not play dumb🥰
anybody else drowning their sorrows over missing tickets into subnautica 2 because i somehow feel like this experience is not very niche. should we throw a concert in subnautica 2
we didn't even get close to getting tickets like they were entirely sold out even tho we queued at 9:30. and i am like so heartbroken but im trying really hard to believe that we have a chance but ughhh😛😛
the only point being brought up that i can agree with is immersion. and the issue there is *NOT* the exclusion of weapons, but the exclusion of creature death entirely.
if i hit a small fish in a speeding vehicle, it's unfazed. which feels unrealistic. love this game tho lol
The developers of Subnautica 2 want to keep the game non-violent like the first one.
They want players to adapt and live with the ocean creatures instead of fighting or killing them with weapons. This core idea started years ago when studio founder Charlie Cleveland chose to leave guns out of the series after the Sandy Hook shooting.
He wanted the game to feel like peaceful exploration of nature rather than adding more violence to the world.
Even though fans from one country overwhelmingly asked for the chance to craft weapons in the sequel the team says this will be a repeated point of resistance.
One developer explained "I think it's a point of resistance that we'll get repeatedly while making the game though we feel strongly about it."
So players must instead use smart tools evasion and distraction to survive.
i started playing subnautica 2 last night. huge expectations considering the first one is like one of my favorite games of all time. shitty pic i took off my phone lol but this game is beautiful. so much atmosphere. and so much tension. very excited to keep playing!!!!