RAKED is live.
Rakefall is building 1v1 browser games: free to play, with optional USDG Paid Live where supported.
5 playable. 2 previews. Built on Robinhood Chain.
@RobinhoodCrypto@vladtenev
The game comes first. Just getting started. 🎮
https://t.co/rg5uZsktxy
The best player feedback is usually specific.
"The turn resolved late" gives us something to investigate. "Make it better" gives us a feeling, which matters too, but not a place to start.
Rock Paper Scissors is quick, but it is not empty.
You can read a pattern, get too attached to that theory, and walk straight into the one throw you did not expect.
We are spending a lot of time on the unglamorous parts of the game: getting into a match, understanding what happened, and getting back to the lobby without friction.
Those details decide whether people stay.
A 7 to 6 Quickdraw score tells a story. Both players kept changing the question.
A 7 to 0 score tells us something too. One player found the answer early.
RakeBall looks simple until the core rolls past you and you realize you chased the wrong space.
The better play is often waiting for the lane it has to enter next.
We keep coming back to the same question when we test a game: did the loss make sense?
If you can point to the mistake, you will probably play again. If you cannot, we have work to do.
Quickdraw gets better the second you stop moving just to look busy.
Hold an angle long enough to make the other player choose. Move when the shot changes.
A good competitive game gives both players the same rules and leaves nowhere to hide.
That is the feeling we keep chasing: one more round because the loss was yours to solve.
Free mode is a product decision, not a teaser.
No wallet. No USDG. No payment. Learn the games, test the mechanics, find your rivalry. Then decide what comes next.
Quickdraw is not trying to be every shooter.
It is a focused 1v1 arena: move, aim, fire, first to seven. The point is the rematch—the moment you know exactly what you should have done differently.
The test for every Rakefall game is simple: can you understand the objective in ten seconds, then spend ten matches getting better at it?
Easy to enter. Harder to master. Worth replaying.
Most crypto projects launch a token and then go looking for a reason to exist.
Rakefall is building the opposite way: games first, players first, rivalry first. The token is part of the system—not the substitute for one.
Another buyback, another burn
Treasury deployed $1,008.17 USDG to acquire and permanently burn 28,627,713.99 $RAKED
That’s an additional 2.8% of the total supply removed from circulation in a single transaction
🔥 Burn TX: https://t.co/KsWpIEMcUD