What started over 3 years ago as just messing around with shaders to see if I can create the changing terrain turned into a complete remake of one of my most memorable.
Powermonger.
And here we are. You can play it now
@WizardGoesBoom@DungeonNoir Thieves have changed, man.
They don’t make thieves like they used to.
Now they’re this huge single target damage machine… and I hate it.
Torn whether to recreate the original experience or create new maps. or both.
Anyway, current state - original experience.
I'm gonna need to uprez this world view.
Still dunno what i'm gonna do when it's done. Can't sell it.
@ViridianGames So much hard work paying off. I'm this close <puts fingers together> to finishing the original experience.
if only it could 'pay' off
Oh, it's finally officially announced.
Here's what I've been working on the past year. Really proud of the work I've done on this, and learned a tonne!
https://t.co/uOKb8eOJYH