@JustLloyd5@MasterNinjaRyu_ Because Team Ninja games require you to get good and learn how to play them in order to enjoy them, and thats too much to ask for most players
@roxaplasm@voorus_@furmerly its a real shame in the case of Valor Mortis, because its an example of the studio going from making an extremely fun and unique 3D action-platformer with a high risk weapon clash and one-hit-kill, to a generic soulslike in first-person
@winterfee21 Using Onimusha as an example of a better combat system undoes your entire point. Having more mechanics doesn't necessarily make a combat system better unless those mechanics are cohesive and well actualised by the encounter designs. Onimusha sucks at executing its ideas
and i hate this anti intellectual culture where youβre never allowed to admit that you know more about a topic or have more sophisticated taste than anyone else, in case you hurt their feelings. if you want to be a tastemaker in any art form you have to learn the history of it π€·ββοΈ