Stop unwrapping, start building! As a solo dev working 9-5, time is your most valuable resource. Using a Color Swatch workflow (or Palette Mapping) is the #1 way to finish your 3D assets in minutes instead of days.
#solodev#3d#swatches#colorpallete
A visual presentation of the level selection map I’ve been working on. This project is all about creating a peaceful and cozy environment where players can feel at home. The foundation for a stress-free experience is officially set.
Rate this vibe from 1 to 10
Stop wasting time hitting Play just to check your UI.
Swap level types and states directly in the inspector with instant feedback.
Check it here: https://t.co/G9b3Z4Rqm3
#godotengine#gamedev#indiegame#tutorial
I created, tutorial about water shader for my game Discrete Golf, in this episode we use pixel y position to get different color of water and foam https://t.co/Y01JQ7Qy9m