We have finally released our website!
Foehammer Studios. Reforging the integrity. Four connected FPS with a decade long journey ahead. Your support shapes our development, and we appreciate it fully.
https://t.co/oTTjMdVXin
#gamedev#unrealengine#indiegames
@BorkusDingusV2@Peridoughnut I favour nothing with the concept of stolen attribution, but people are way too quick to judge books by their covers due to seeing a term. There's still spirit in creating things, people that are more diverse will always find an innovative way, literally is definition of art.
@CyborgMarc I favour nothing with the concept of stolen attribution, but people are way too quick to judge books by their covers because of seeing a term. There's still spirit in creating things, people that are more diverse will always find an innovative way, literally is definition of art.
@_13Stewartc@Wario64 I favour nothing with the concept of stolen attribution, but people are way too quick to judge books by their covers because of seeing a term. There's still spirit in creating things, people that are more diverse will always find an innovative way, literally is definition of art.
@RyanWhi68355611 It could of been worse honestly. I favour nothing with the concept of stolen attribution, but people are way too quick to judge books by their covers. There's still spirit in creating things, people that are more diverse will always find an innovative way, is definition of art.
Unfortunately I wont be able to make it for the Kickstarter target date as review takes a few days and the steam store is verifying.
Will try to push for 27th of May instead. In the mean time I'll drop some more gameplay.
#UnrealEngine#UE5#gamedev#IndieGames
The first release demo of the Project Skill-Gap Mechanics Showcase is available through the discord announcements below. There are present bugs, many actually. Stayed up a fair bit to promise this release deadline.
https://t.co/EYxjCIhtyr
#UnrealEngine#UE5#gamedev#IndieGames
Been streaming 12+ hour days lately on Project Skill-Gap. Here are some additional footage from the game. Demo releasing in the studio discord on 16th of May. Still a fair bit to work on, slowly getting there.
Info: https://t.co/hNDoFCvFBU
#UnrealEngine#UE5#gamedev#IndieGames
More visuals will be released soon, this has been a little last minute push on my end due to personal irl struggles. This very passionate project is the only thing I'm surviving off currently.
Videos on devblog, animations, gunplay, destruction, audio occlusion, and more soon.
Will be streaming game dev of "Project Skill-Gap" that I've been working on for 2.5 years, getting ready for Kickstarter potentially launch on the 20th May to support full time dev and bringing this to life.
Info: https://t.co/hNDoFCvFBU
#UnrealEngine#UE5#gamedev#IndieGames
@SlowFatWombat Not sure on the map as I haven't touched the game in yonks but some of the movement changes didn't need to be messed with.
Same shit battlefield, different stamped on title. Would be hard to say now that it would be more enjoyable playing CoD again it's that sad.... again.
@Battlefield I am grateful for competitive coming back after a long wait, but replacing traditional 4s and 8s for BR modes is an absolute disgrace.
Can definitely tell where most of the budget went in this game, not to the true fanbase community that's for sure.