recently i've been obsessed with the idea of what it takes to make something immersive while working in the constraints of it being digital and how we can actually create "worlds". one realization was that everything needs to be integrated in the scene, including the typically mundane UI components like buttons and labels, so that they don't interrupt the illusion of the experience. just a quick little brain dump of my thoughts:)
mpc โ daw โ bop
the evolution of three-letter music makers.
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