Look, is AI making our lives better? No. But is it making things less expensive? Unfortunately, the opposite. Now, is it making the internet a better place? More slop than ever, actually! But does it allow us to spend more time being creative? That's actually the thing it's best at stealing without shame. Though, surely it's making us smarter, right? You’ll never guess, but…
Fun story, this poly count/edge flow was the type of characters I was animating when I came out of school in 2004.
It was for a cell phone game with the screen res of 176x208.
The rigs were amazing, almost per vert control, joint count didn't matter as only the mesh exported
I just got handed the most insane art test.
- HP (Full character with complex clothes)
- LP (Full body, strict topo specs per part)
- UVs and Textures
- Skinning to a Rig (Not an easily skinned design)
- and deformation demo
THE FRICK?! Lead said should take a few hours...
Wielding a powerful array of projectiles and traps, Arjun mixes mighty breathing techniques with brutish strength to keep you on your toes with bated breath!
Dance over to the blog below to learn more.
🌬️ https://t.co/SGNsAJoHWZ
We’ve been having way too much fun with this.
Sue is being controlled entirely through BGEN Picker from her facial expressions to her body poses and rig controls, all from one interface.
Making character animation feel a whole lot simpler. No digging through the rig. Just pick a control and animate.
#bgenpicker #blender #maya