Games have the most complex codebases I’ve ever looked at. Not even touching on game design, all the clever tricks that come with performance and network optimization, and the fact you have the most entitled client base of any industry.
Coding throughput was never the bottleneck.
@rawrity78@_chippie out what even causes it to happen on some people's games) - I'll try to do more work on that
regarding softlock on conduit, was it while you were exiting the cutscene when you first initially enter?
@rawrity78@_chippie ahh yes, the tool usage issue is a super annoying one that I can't personally reproduce, I thought I had potentially fixed it with a recent update since people who were having it in discord stopped complaining about it >> (it doesn't happen to me and I cannot figure
@puncayshun - when burned out, be happy with very small amounts of progress. just TRY to get some progress done. 5-30 minutes is enough, just make sure to have your progress logged/visible to you in some way (mine are mostly in the form of commit messages) [3/5]
@puncayshun - have something physical that you do to get you out of your head/stop your thoughts. i find gyms to be too expensive in money/time, so my routine is biking around when I'm feeling bad, or playing beat saber (it's a good workout + i really love music/moving my body) [2/5]