Kami is a great case study for what Initia is built for.
Apps that own their stack, capture value, and turn real usage into real revenue.
In just a year and with essentially no marketing spend, @kamigotchiworld is one of the top revenue-generating chains.
Build with Initia.
the appchain we launched with 4 devs, $1.3m in funding and no marketing budget at all is currently generating more revenue than multiple L1s that have raised hundreds of millions in funding btw
We do not need another L1
How much money the chain actually earns in a single day:
1) Berachain: Raised $142M from Polychain, Brevan Howard, Samsung Next.
> Daily chain revenue: $22.
Twenty two dollars. In a full day. Not a typo.
2) Sei: Backed by Multicoin, Coinbase, Jump Crypto.
> Daily chain revenue: around $200.
> That is $53,000 a year. For an entire blockchain.
Two of the most hyped L1s of the cycle. Hundreds of millions raised. Lunch money in return.
Now this little thing nobody talks about.
3) Yominet: A tiny gaming appchain. Home of @kamigotchiworld .
> Daily revenue: 0.27 ETH. Around $540 a day.
A gaming chain with 6,000 wallets earns more in a day than two billion dollar L1s combined.
From people playing a game. Not farming an airdrop they will dump next week.
We do not need more L1s raising fortunes to earn pocket change.
A single fully onchain game is currently generating more daily revenue than entire L1 ecosystems.
TODAY in ~4 hours ⏰
Asphodel CEO (@0xl3th3) joins my stream to sum up the @asph0d37 Prologue playtests! On the agenda:
- Live Prologue gameplay
- Playtests data deep dive (+ meta!)
- Maybe some alpha about the future?
See you soon🔥
We're bribing for VIP allocation in @kamigotchiworld again this epoch. Expect a higher share of the esINIT awards!
We'll also be dropping a new questline soon for endgame players to keep people occupied...
The @asph0d37 public playtest will open on Friday, May 15th at approximately 4PM UTC.
It will run for 1 week, and will be free and open to everyone. It will take place on the Sepolia testnet.
There will be an in-game reward for all players who successfully complete the playtest and survive the Festival of Consecration. This reward will follow you to mainnet and to @kamigotchiworld.
There will also be $3333 USDC in incentives available, split between in-game rewards and a content competition. If you want to compete for these rewards, start early!
Full documentation and details will be available closer to launch.
The @initia 1st Anniversary Trading Event is live.
Whitelisted users can trade on Strat and earn from a $10,000 pool, distributed first come, first served.
The event runs until May 26, or until the pool is fully depleted. ↓
Gm. We've been upgrading Yominet this week.
The @initia reactor upgrade is now in place and @kamigotchiworld should be even faster and smoother than before!
If you haven't played in a while, check it out.
Spent the last few weeks building the @kamigotchiworld guide I wished existed when I started.
Every mechanic, every strategy. Interactive calculators, ready to use builds and (hopefully!) easy and enjoyable.
It's live! Check BIO⬆️
Breaking down what's inside in this thread👇
How does Kamigotchi fit into Asphodel?
A bunch of people have DMed me to ask about this since we announced the project, and I figure it's worth taking time to explain how this will work.
We're now working on two games simultaneously. @asph0d37 and @kamigotchiworld.
Crypto users distrust this situation. Why? Because they expect us to neglect or abandon the older project. They are justified to do so - this is usually what happens in this situation.
But the truth is, Asphodel has been around longer than Kamigotchi has.
The first Asphodel playtest actually dropped before Kamigotchi did - in late 2022. We announced Kamigotchi on the account used for that playtest - @asphodel_os - at the start of 2023.
https://t.co/JYE8wBFhwq
Yep. A vending machine sitting in a trashyard.
Asphodel was always supposed to live on Ethereum, because I want it to live forever. And I don't really believe any chain other than Ethereum is future-proof.
But it became kinda obvious that Eth wasn't quite ready for people to build games, especially not if they were built to last. The fee environment and ecosystem both had big problems. We knew it wasn't ready to go to market.
So I knew the only way to work on onchain games, for the time being, was to build on an L2. It didn't feel right to build Asphodel on an L2, though - so we decided to build a game designed to run on an L2 rather than the L1. That was Kamigotchi.
From there we put Asphodel down for a full three years. We accepted we wouldn't be able to come back to it for a long time. The twitters went silent. We left the art and code in storage.
So why work on it now?
Two reasons.
One, because Eth is finally almost ready for people to build games. To be blunt, I decided in 2022 to dedicate my life to building immortal games on Eth. Everything else is a stepping stone to that. If it's finally possible, I'm there.
Two, because Kamigotchi simply isn't acquiring enough users on its own to survive, and it deserves to grow way bigger than it is.
Passion aside, the second point here was the decider. We built the largest and most complex fully onchain game that's ever existed; it has a small, but very dedicated fanbase. And unfortunately, due to being on our own appchain, it just hasn't reached enough people.
We knew we had to go to another ecosystem. At first I considered migrating Kamigotchi - but this would sacrifice most of our income potential from the game (gas fees). And to be honest, I'm a little attached to Yominet.
So I started to think, around January - what if we go back to Ethereum? What if instead of migrating Kamigotchi, we re-activate Asphodel? What if we just start building early parts of Asphodel now, and use them to drive people into Kamigotchi?
It made the most sense to me of all our options - we'd kill two birds in one stone. We finally get to go back to the game we paused, and we give Kamigotchi the channel for new user onboarding it needs.
So, for the moment, we're working on releasing the Asphodel Prologue - a first, self-contained part of Asphodel, designed to sit at the top of the funnel and feed users into Kamigotchi later.
So what happens to Kamigotchi?
It develops in parallel with Asphodel and they feed off each other.
You can think of Asphodel as our ecosystem-level brand. The game studio behind @kamigotchiworld has always been Asphodel Studios. In that sense, Kamigotchi is already a part of Asphodel.
This is a shared world. They obviously share lore if you're paying attention - and the assets from one game will eventually be usable in the other.
To be more specific: The Kamigotchi NFTs will be fully playable characters in Asphodel itself. However, they *won't* be playable in the Prologue.
The Prologue is entirely self-contained and built around $ONYX; 90% of all funds spent in the game go into player reward pools. The economics only work if every player individually "buys in" by minting in $ONYX. It literally would not work if we allowed external characters to enter.
Once the Prologue is finished, we'll be working on what we're internally calling "Dungeon Mode", in which Kami will be playable. You'll be able to bridge them over to Eth mainnet, and they will have a place in-game. They will always have a place in Asphodel.
After that, we're unsure if we'll focus on expanding Kamigotchi with a faction system and in-game construction, or whether we'll see more demand for a new game mode in Asphodel. I don't really know which will be more popular.
What I do know is if we're not actively updating Kamigotchi world with new features, people will expect more Kamigotchi integrations in Asphodel. We're planning around that.
Longer term, there's a lot of features and mechanics we can still only do on Yominet. It's going to be years before Eth is at the point where Kami could fully merge into Asphodel. I expect that Kamigotchi on Yominet will be getting updates for a while - there's only so much we can do on Eth mainnet right now.
Ok. What now?
I'll be posting more details daily. Expect the Asphodel playtest to open in "about 10 days", and expect mainnet before the end of the month. Updates on the new Kami content and the upcoming event will also drop soon :)
Thanks for reading my very long post.
TLDR; They're part of the same overall game, Kami have a place in Asphodel, consider them parts of the same project. They move forward together.