As awesome as all the Fallout and Bethesda news is, it does feel particularly important to remember a shit load of people who work on these games just lost their jobs
I am super excited for the future, but also absolutely feel for the devs who are not able to share in that
For the next few weeks I’m going to be breaking down each episode of the Fallout Amazon show, looking for connections to the games, important new lore and other details I noticed. #Fallout
https://t.co/y4ha05Mbtf
Sitting at the base of California’s Clouds Rest Mountain is an installation holding one of the Old World’s most tightly kept secrets. #Fallout
https://t.co/FZy4E9ivCo
Xbox cuts hit Bethesda Game Studios (The Elder Scrolls, Fallout) as "dozens" of programmers, artists, designers and QA have been laid off, "many of whom worked for BGS for decades"
➡️ https://t.co/Oq8CEz1wH8
Via: Bethesda Game Studios Union
Bethesda was hit with layoffs across multiple studios today: BGS, ZOS, Arkane, iD, and more
But one of the things I keep noticing is many who were let go are veterans of these companies with years of experience. Some literally climbed the ranks internally for a decade and were let go
These people were cornerstones for these games. I really think this is going to be felt for players and the community dynamic going forward
@Martiangunsmith Its alright. I think I would've liked a grape one more but I only have 1 and don't want to open it and don't want to go out of my way to get a Jones soda.