For those who haven't made it through @Charlie_L_Hall's interview with Travis Worthington on the use of generative AI illustrations in More Terraforming Mars!, here are ten takeaways from the conversation.
The efforts of preservation of video games are really interesting - particularly as the intersect (conflict?) with commercial and corporate interests.
https://t.co/QR1DFRjYqb
This is a big disappointment for the #yqr board gaming community. BNB was a great spot to meet and play, and now Regina doesn't have a board game café. Thanks for a great 4 years!
It is with extremely heavy hearts that we have to announce that we are closing permanently effective immediately. Unfortunately Covid-19 has done us in. We simply don't have the funds to continue operation with only… https://t.co/Gjk0mzZS19
It's really kind of incredible that slurs and profanity are still usable in Scrabble tournaments in 2020, but at least the change is happening now...
https://t.co/nx5soYym74
ReginaGameDev Meetup tonight at the Owl in the Riddell Centre at the U of R! Come anytime 5pm or later.
Meet folks in #YQR interested in game development, hobbyists and pros!
Great to see some of our colleagues from @ReginaGameDev featured in our local paper. Next, it's time to feature some of our talented tabletop designers, @leaderpost!
https://t.co/iXXfpuaVLb
Global Game Jam is tomorrow! Even if you can't join in, the public are welcome to come to the Launch (incl. the announcement of the Massive Sacks of Cash winner) Friday 5pm to 7pm & the Showcase on Sunday at 3pm to see the games!
Come check out #YQR's talented digital creatives!
Three designers new to our community are being featured in our Game Designer's Corner at the next Prairie Game Expo on this upcoming Sunday, January 19. Check out the event page on the @Sask_Games website for more info: https://t.co/X96x0JwSnb
Reminder, it's one week until the joint @ReginaGameDev and @ReginaGameForge Holiday Party.
The Owl, Riddell Centre, U of R
Tuesday, December 10th, 5pm to 10pm
Get your game on #YQR!
@lifeofturner writes about his experiences as an emerging game designer and how game design exists as part of his "Wall of Awful".
https://t.co/iFNxl7u7CQ
What aspects of game design are bricks in your "Wall of Awful"?