Some very efficient tet vellums! Good for those wider shots ๐ค3min~sim 240f +a few colliders can be seen slapping the #squabs around!
#houdini#sidefx#creature#Simulation
Houdini horror!
Rbd, vellum, anim rotate x: clamp(($FF*16)*120,5,90)
Next:motors.
Trying to figure out rbd constraints to supplement my squishy vellums, a jiggle with hard underlying drivers is my goal, classic flesh and bone ๐ค
#houdini#sidefx#vellum#rnd#3dart#simulation
Blowing chunks with #sidefx#houdini MPM solver! It's not the fastest thing in the world but it's got predictability so I'm down to party till I'm sick ๐คฎ #rnd#animation
@PaulEsteves28 Sweet! I find that good examples help recalling the technique ๐ค does the depth of your v-neck reflect your mood? I'm concerned as this one is somewhat shallow ๐ฒ
Crowds lol! 700~ agents with foot planting sims very quick! A fun time iterating, still need to optimise those rigs! ๐ #houdinifx#crowd#simulation#knights
Some vellum worms! The up orientation is still a bit odd ๐ seems like it would support spawning a fairly high number of these! #rnd#houdinifx#vellum#Simulation#worms