@Daeloth@kikuo_sound That is the end scene. If you joined an existing instance, it had already played to the end. You can still see the whole thing by creating a new instance!
@DmawDev Something like glClipPlane? I believe that would be the most efficient way of achieving the effect, requires no extra memory and doesn't interfere with anti aliasing or transparency.
Ah, C++. Strong type system, fast, debuggable, good tooling support.
But to use it you also have to write scripts for GNU make or cmake which have none of those.
Stop inventing DSLs for your project. Your interpreter will have bugs, you will never get around writing a debugger or any other tools, there will be insufficient documentation, and users will have to constantly look up your new way of doing string literal escaping.
Years ago, I thought getting a job would help me avoid wasting time. Yet, I've never felt more like I'm wasting my time than I do at my current job. I hate it.
“Mean response time was 90ms.”
“Servers have gotten crazy fast!”
Web developers really live in their whole little universe. Meanwhile my single node MMO server processes 200k+ packets/second across 6 cores for 131k player slots on only 1Gbps.
It must handle pathfinding, interest management, hiscores sorting, gameplay, database, etc.
Stop wasting money on bloated tech stacks.
Another Hololive concert, another creative way of using interlacing in the video encoding. 🤣
I guess, throwing away half of the fields in Breaking Dimensions is a big step up from the three-two pull down we saw in Stellar into the Galaxy.
Remember when you could just make a static website and open it in your browser for fun? Now with CORS rules you can't do anything without running a web server. What a pain.
🥳 our position paper with @SashaMTL got into ICML! arXiv abs/2308.07120 now hosts camera-ready hot takes on:
- how we even define "LLM"
- 'LLMs are robust'
- 'LLMs are SOTA'
- 'Scale is all you need'
- 'LLMs are general-purpose technologies'
- 'LLMs have emergent properties'
/1