The new version will use actual chests placed in the world as part of buildings. In the meantime, check out some screenshots I’ve already reimplemented the buildings and pawns HUD! More information, more suitable ot mincraft inreface.
Just a quick heads-up, everyone:
I haven’t been very active on the server or social media lately because I’ve been deep in work, rebuilding the resource and task system from the ground up. As many of you know, the current system is prone to bugs, so I’m overhauling it completely
MineFortress 1.16.0-beta – Villagers skin for your Pawns!
Trying to be persistent with the schedule and brining another update to you. This one mostly focusing on the pawns skins. Also I am finally brining some exclusive content for Patrons!
The most awaited feature is coming with the next update! Villagers skin by default for all pawns!
Already accessible as an early dev build:
https://t.co/5mfIQGAFuO
MineFortress 1.15.0-beta - Roam your Fortress!
I had a lot more features planned for this release, but since I promised to stick to a more predictable release schedule, I decided to go ahead and ship this smaller update.
What's new:
- Craftsman unlocked as soon as you place your campfire
- Switch between survival and fortress mode at the campfire
- More reasonable villager capacities for blueprints
- Professions are now hired directly in buildings – and you'll need to pay for each hired unit.