Made these WET WORK lockscreens while messing around with a tactical UI style.
Click the images to view the full lockscreens!
#WETWORK#GraphicDesign#GamingClips
// Audio day: 1
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We are out here getting audio for a majority of calibre types for many different surfaces. Here we are with our lead audio engineer @kanetheroo .
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#ScreenshotSunday#indiedev#2000s#fps
// PRE PRE ALPHA preview gameplay.
After a year and a bit of remaking the entire concept project from the ground up, we finally have a decent foundation to build the game up from.
Here is some pre alpha gameplay.
Enjoy.
#WorkInProgressWednesday#indiedev#2000s#UnityEngine
// Blood and gore preview.
Combining FluidFlow 2.5 and my custom solution to making it work better for larger environments we are finally on the stretch to having better blood visuals.
It’s very finicky atm though 😅
#WorkInProgressWednesday#indiedev#2000s#unityengine
// Working on a custom physics controller system for breakable objects.
It’s still very early, and is a bit rough on the edges with how parts are connected together. Yet.. overall it works exactly as intended.
#WorkInProgressWednesday#indiedev#2000s#unityengine
// Working on a custom physics controller model for pre-factured meshes.
It’s performant.. but has a long way to go till we are happy with it. The goal is to have a realtime mesh shatter that works better than Rayfire.
#WorkInProgressWednesday#indiedev#2000s#unityengine
// Spent a part of my week learning FMOD, ended up making a procedural audio reverb system.
Atm it detects the tightness of the space and how many walls the system detects per sound and adjusts a value.
Soon to add echoes.
#ScreenshotSaturday#indiedev#2000s#fps#unityengine
// TODAY WE ARE SHOWING… our temporary foot IK system using Final IK. The system is good for now but we would much rather use our own custom system 🇰🇵
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Tags of misfortune 🏷️:
#unity3d#indiedev#gamedev#80s#coldwar
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// More screenshots of WetWork.. game is very much work in progress (1/3)
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Tags of misfortune 🏷️:
#unity3d#indiedev#gamedev#80s#coldwar
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