Sharing a preview of my first tutorial focused on generalist technical artists.
The goal is to demonstrate the complete real-time pipeline... from asset creation to shaders, FX, and final cinematic output.
This first tutorial focuses on building a Lightsaber using Blender, Substance Painter, and Unity.
Workflow:
High Poly → Low Poly → Baking & Texturing → Engine Integration → Shaders → Animation → Cinematics
This is the first step toward a series where I plan to explore and recreate iconic effects, breaking down both the artistic and technical workflows.
#StarWars #GameDev #TechnicalArtist #Shaders #3DArt #IndieDev #Unity3D #VFX #GameArt
Creating my first tutorial: Luke Skywalker's lightsaber. I want to show the entire process from asset creation all the way to final render, FX, and shaders.
My goal with the tutorials is to help people interested in each aspect of the game dev pipeline, from art to generalist technical artist.
It will show High Poly - Low Poly - UV - Texturing - Engine - Shader Creation - Lighting - Unity's Cinematic Timeline.
This is a work in progress of the final render.
@hoje_no Inacreditável como nada do Irã contra Israel/EUA é real.
Desde pinturas no chão até IA e vídeos antigos.
Eu achei que eles causariam muito mais danos. Se precisam postar tanta IA é porque o negócio tá MUITO ruim. Eles não têm quase nenhuma vitória.
Built a small 1-Bit game in one week using UE5.
Always wanted to try Unreal’s multiplayer, and I also played around with some of the 2D tools inside the engine.
Super fun little project!
Download: https://t.co/NqlSIleKtw
#GameDev#UnrealEngine#UE5#IndieDev#1bit
@clemmygames I've reskinned my previous Online Russian Roulette game with robots and cyberpunk theme. It was being banned everywhere due to the theme and violence. But it is OK with Robots, now it is being accepted.
I've created a WebGL version on Crazy Games:
https://t.co/TyVdzHju7s
WIP of an old character I was working a few years ago. The Emperor of Fire, there will be lots of nice shaders for the hair and beard. Getting back to finish this project!
:)
#UnrealEngine#UnrealEngine5#gamedev#character
Tired of my game being blocked or banned for the violence, I'm testing a full "rebrand", replacing people with robots, creating an color editor, and adding robot "dismemberment ". It's a work in progress. Next, I'll add cool effects for the destruction.
#gamedev#russianroulette #indiedev #indiegame #solodev #unity3d #Android